* Package name : mazeofgalious
Version : 0.62
Upstream Authors: Santi Ontanon <santi....@terra.es>
* URL : http://www.braingames.getput.com/mog/
* License : Not defined yet (will try to work this out with upstream)
Description : The Maze of Galious
This is a very adictive game where you have to kill thousands of enemies,
collect items in order to obtain new powers, and defeat some really great
guys at the end of each level. You are free to go everywhere you want from
the beginning of the game, you have to choose very carefully the order in
which you visit all the rooms in the huge map if you want to keep your
character to stay alive. The map is structures in a main map (called the
castle), and 10 submaps (called the worlds), initially you are in the
castle, and you have to find the keys that open the doors to go to each of
the worlds. To complete the game, you have to defeat the boss at the end of
each one of the 10 worlds. You are free to revisit each world as often as
you want, in order to see if you have missed something. To defeat all 10
beasts, you control two characters: Popolon and Aphrodite, and each one
has special abilities, i.e. Popolon has a greater ability to jump and
Aphrodite is able to dive.
.
The Maze of Galious (MOG) was originally a Konami game for MSX, its
real name is "Knightmare II: The Maze of Galious" and is the sequel
of another Konami game called "Knightmare".
.
Homepage: http://www.braingames.getput.com/mog/
-- System Information:
Debian Release: testing/unstable
Architecture: powerpc
Kernel: Linux ibook 2.4.23-ben1 #7 Sat Dec 27 11:20:38 CET 2003 ppc
Locale: LANG=POSIX, LC_CTYPE=POSIX
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This game cannot be packaged, it infringes a lot of Konami copyright. You
must remember that the game *design* itself is copyrighted, as well as the
name, the characters, the graphics, etc.
That said, it is almost (almost) as good as the original MSX one, and worth
playing!
Please remove this ITP.
--
"One disk to rule them all, One disk to find them. One disk to bring
them all and in the darkness grind them. In the Land of Redmond
where the shadows lie." -- The Silicon Valley Tarot
Henrique Holschuh
Konami is actively enforcing their copyrights. Even a completely NEW game
(Manesis) which only used the gameplay and themes from Nemesis/Gradius had
to be pulled by its author because of a direct Konami request. And Manesis
was almost 100% new stuff. Also, try to find Tokimeki Knightmare for
download. Can't, well, that's because it had to be pulled for the same
reason. And Tokimeki knightmare is on the *same* gameline as Maze of
Galious (i.e. Knightmare, Maze of Galious (both editions), and Shalom).
Konami knows their old games are more than good enough to sell well in
emulation CDs for newer systems and also they are about just right for the
mobile market.
> With the completely new graphics, sounds and source I don't think it is
> a problem for Konami. Unless they say so some day I will leave this ITP.
The map is the same. All the things postfixed with the two magic
letters" TM" in superscript are the same. The *graphics* are mostly the same
in at least a few of the themes, and are very close to the same in all but
one or two of the themes.
Packaging this game is not a good idea IMO. I speak this as a major fan of
the entire knightmare series.
As for the other games you mentioned: I don't know about PacMan, that one
might be on the public domain for all I know. Same for bomberman. Pingus
only copies the concept, so it would be in about as much trouble as Manesis
was, except for the fact that Lemmings is *not* from Konami, and nobody ever
heard anything from Psygnosis requesting Pingus to be withdrawn. I have no
idea about Supertux.
> This game cannot be packaged, it infringes a lot of Konami copyright. You
> must remember that the game *design* itself is copyrighted, as well as the
> name, the characters, the graphics, etc.
What about Bomberman? Pacman? Pingus? Supertux? No I will not remove it
because of the reasons you gave.
> That said, it is almost (almost) as good as the original MSX one, and worth
> playing!
> Please remove this ITP.
With the completely new graphics, sounds and source I don't think it is
a problem for Konami. Unless they say so some day I will leave this ITP.
yours,
gürkan
And for an example in the other direction, see freecraft and bnetd.
Daniel
--
/------------------- Daniel Burrows <dbur...@debian.org> ------------------\
| He had a terrible memory. He remembered everything. |
\---------------- The Turtle Moves! -- http://www.lspace.org ---------------/
It is still using a copyrighted/trademarked (don't know which) name, and a
lot of copyrighted IP. It meets the DFSG, and it can go in main, but it is
very dubious if the upstream author has the right to call his game "Maze of
gallious" and even distribute it at all...
I wouldn't upload it to Debian, but I am just repeating myself here.
There is no such thing as a copyrighted name. The name does appear to have
been a trademark at one time, but if enough time has gone by without a
product being marketed under that name the trademark will have lapsed.
--
John Hasler
On 7/9/05, John Hasler <jha...@debian.org> wrote:
> > It is still using a copyrighted/trademarked (don't know which) name
>
> There is no such thing as a copyrighted name. The name does appear to have
> been a trademark at one time, but if enough time has gone by without a
> product being marketed under that name the trademark will have lapsed.
It does however infringe the original's copyright in characters,
mise-en-scene, etc., as well as a plethora of literal elements
("Nearly the same look-and-feel", per your linked page). Compare the
discussion of OpenTTD at
http://lists.debian.org/debian-legal/2005/05/msg00628.html . And
please keep it out of Debian; we have more than enough abandonware
clones as it is.
- Michael