Questsare objectives, that the player can complete to either get a reward or unlock something. The quests are also meant to guide the player through their Guild journey and offer small rewards for reaching certain progress points. There are some quests which refresh daily at 05:00 local time, some which take quite a long time to complete, and some are linked to exploring the game. Quests below are not sorted in any particular order.
Rewards for daily quests are increased with each Guild level, Onsen lvl. 1 and Oil lamp artifact.
Note: In case the quest would reward items, which would exceed the warehouse limit, the items are converted to experience points.
Complete any nonogram over the size of 10x10 (Sent by Users). After completing this quest, a new Puzzle of the Day quest will appear at 05:00 local time. If this quest is not completed by then, a new quest will not appear. An "X" (top right of the quest) can be tapped to delete the correct quest and a new quest will appear at 05:00. The amount of Coins is determined by buildings/artifacts owned (explained below). The player will always receive either Wood or Stone (which one and in what amount appears to be completely random).
*At Guild lvl. 1, without any bonuses, gives 2 x Coins for each completed Puzzle of the Day quest. Guild levels, Oil lamp artifact and Onsen lvl. 1 give an extra +2 Coins each, so with all bonuses they player will get 14 x Coins for each completed Puzzle of the Day quest.
Complete one nonogram over the size of 10x10 (Sent by Users) from a specific category (Sent by Users > Categories). After completing this quest, a new WANTED quest will appear at 05:00 local time. If this quest is not completed until then, a new quest will not appear. An "X" (top right of the quest) can be tapped to delete the current quest and a new quest will appear at 05:00. The amount of experience received is always 50. The amount of Coins is determined by buildings/artifacts owned (explained below). The player will always receive either Wood, Sushi, Fan, Arrows, Katana, Shuriken, Boomerang or Petard, which appears to be completely random; but the amount of each item is always the same.
*At Guild lvl. 1, without any bonuses, gives 3 x Coins for each completed WANTED quest. Guild levels, Oil lamp artifact and Onsen lvl. 1 give an extra +3 Coins each, so with all bonuses you get 21 x Coins for each completed WANTED quest.
Tip: The player can click on the icon and it will take them to Play > Sent by Users > Categories. Example: The Wanted quest requires the player to solve a nonogram from "Anime, Manga". Clicking on the "Anime, Manga" icon will take the player to Categories.
Collect all fragments of mosaics. Mosaic (fragments) are given as loot, when a puzzle is solved. With every completed mosaic quest, the next mosaic quest is unlocked, except for the last one. Below are listed all mosaic quests with rewards:
Shogun's Katana is a quest made of several chapters (a questline) and after completing some chapters the player acquires lvl. 4 artifacts. Bold and underlined items are required to advance to the next chapter (they appear with bigger boxes and receive a check mark when completed). Other items will appear with a smaller box and receive a solid fill when completed, but are not required to advance to the next chapter. Items do not need to be completed in order.
After completing a Festival quest fireworks will appear on the Territory - celebrating the festival. After completing this quest a button is added to the Alchemist's Hut (below Cauldron button). By tapping it 3 x Firework can be supplied to see the fireworks again (and get a 2000 XP reward). The fireworks last as long as the player doesn't leave the Territory.
Quest for Knowledge is a quest made of several chapters (a questline) and after completing chapters various experience points will be earned. Bold and underline items are required to advance to the next chapter (they appear with bigger boxes and receive a check mark when completed). Other items will appear with a smaller box and receive a solid fill when completed, but are not required to advance to the next chapter. Items do not need to be completed in order.
Notes for Culinary Battle
The player can supply all resources required under "Required" without completing "Technology: Quintessence of taste". The ">>" button won't show anymore and the quest will be completed once the technology is researched.
Once Upon a Forest is a quest made of several chapters (a questline) and after completing some chapters craftifacts, technologies and new crafting possibilities get unlocked. This quest also unlocks all forest dungeons (see Dungeon: forest). All chapters do not need to be completed in order, some do (see Recommended quest order). The aim of this questline is to explore the forest levels.
The "Archive" (button) can be found under uncompleted quests (at the bottom of the Quests section). It shows previously completed quests with their intro text, requirements/tasks, completion text and rewards. Daily quests are not shown. The button won't show, if no quests have been completed (daily quests are not counted).
'Forgotten World', often referred to as 'FGW ' is the name of the dungeons present in Silkroad Online. It contains various monsters and bosses, has additional quests and quest rewards and is the only place where talismen can be found. Forgotten World dungeons are instances, meaning each player will get his own personal dungeon.
Forgotten World dungeons can be accessed by any player between level 35 and 110. To visit a dungeon, you have to collect a Dimension Hole. These can be found when killing envies which spawn after killing a Dimension Pillar. Note that Dimension Holes have different levels and can only be used if you have the corresponding level. The item will be automatically removed from your inventory after 24 hours.
After obtainining a Dimension Hole, you need to visit any town in order to spawn it. This can be done by right-clicking the item in your inventory and then confirming the dialog. A clickable teleporter which only you can see will spawn near you. By talking to it, you can teleport into the dungeon.
You can also get teleported into a Forgotten World dungeon. This requires the party-leader to teleport into the dungeon by using a dimension hole himself. All other players can (if they have the right level) be teleported into the same dungeon instance from the party master with the help of a Pillar of Party Member Recall. It is always possible to get teleported into the instance of another player.
After spawning a Dimension Hole, you can not spawn another Dimension Hole within 30 minutes. A timer of two hours will be started upon creation of the dungeon. Within this time, the boss monster must be killed or else the dungeon will vanish resulting in you getting teleported back into your ressurrection place. When entering any dungeon, the re-entry time will begin which lasts for three hours and prevents you from entering other dungeons. The waiting time can be bypassed by using a Forgotten World re-entry ticket purchasable in the Item-Mall. Dimension pillars will not despawn if you teleport into town, they will however despawn after 15 minutes if you don't teleport back into the dungeon.
Grade 3 and 4 are only available above level 70, so any envies below level 71 will not yield any Dimension Holes higher than grade 2.The damage and HP of unique-monsters do not change with the difficulty.
The Forgotten World dungeons all work with the same scheme. In order to get to the next area, one needs to defeat all monsters in the previous segment of the dungeon. Blocked areas will automatically open after clearing out a whole area.
After killing all previous monsters, an envy will spawn in the camp. Killing the envy will result in many monsters spawning in the camp at once. Camps contain normal monsters and mini-bosses. Some camps have Dungeon Exits and/or Pillars of Party Member Recall. Clearing out some camps will make a 'Gap of Dimensions' spawn at the start of the dungeon. This is useful for players who have to re-enter the dungeon and want to move to distant camps without walking.
This requires the player to collect all eight talismen and register them into the collection book. The quest reward is a sealed weapon with no pluses, blues and low values. This quest can only be done once per Forgotten World per character.
Each level-range has a one-time quest series of about seven quests. The series normally takes the longest to finish, but gives the biggest experience rewards. Some quests also give sealed items as a reward.
These kind of quests can be done once every 24 hours. They only require little tasks to be done and can usually be done in one or two sessions. There are multiple daily-quests available at once and they give only little experience. Daily quests are either collection quest items or killing monsters.
The Silk Road Hour, shown daily at 14.00-15.00 on the silver screen at the ITB Film Festival 2011, will be a collection of short films starring the great destinations of the Silk Road. Witness the legacy of the ancient route that connected the East with the West for many centuries and take a visual journey to the key points of interest across the globe where visitors can relive the history and intrigue of the Silk Road today.Silk Road Member States wishing to participate by contributing films should contact
silk...@unwto.org
During the last academic year, the intensification of violence in Syria left no doubt over the damage caused to the rich cultural sites of the nation. While efforts to halt the loss of lives and the cruel maiming of the people of Syria caused by armed conflict must undoubtedly remain the first concern, protection of heritage, the memory of a nation must also be considered an international priority. But what can we conservators do, what is our role in the protection, conservation and valorisation of heritage in times of armed conflict?
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