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to LimeJS HTML5 Game Framework
How do you replay a KeyframeAnimation? Doesn't look like there are
any "Flash-like" methods like gotoAndPlay.
Thanks.
Tõnis
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Sep 14, 2011, 12:24:11 PM9/14/11
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to LimeJS HTML5 Game Framework
KeyframeAnimation loops by default. If you don't want the looping you
can call myanim.setLooping(false)
jomifo
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Sep 14, 2011, 12:38:08 PM9/14/11
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to LimeJS HTML5 Game Framework
I got that, but what about if it's non-looping, and you want to replay
the animation at a later time after the animation has already played?
This is a common thing to do with event driven animations.
Thanks,
Joe
Tõnis
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Sep 15, 2011, 6:25:32 AM9/15/11
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