Naming of Pan and tilt Channels in Template do not appear in the Attribute list

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Eslar Fuchs

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Nov 3, 2025, 8:07:43 AM (yesterday) Nov 3
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Hi, I've been setting up lightjams for a hobby project VR Stage where dmx is used to control a virtual club.
not limited by the laws of physics there are some fixtures that have X Y Z Movement and rotation Channels, since they are 16 bits I tried to use the pan/Tilt Types but now I see that renaming them in the Templates, still names them as "Pan" and "Tilt" in the attribute list. which makes it a bit hard to search when building effects.

is this intentional or did I do something wrong when using the attribute list or setting up the fixture template?

Sincerely,
Matthias / Eslar

Mathieu

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Nov 3, 2025, 8:32:07 AM (yesterday) Nov 3
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Hi,

Good catch! It's a bug since the custom names for the pan and tilt should be visible. 

It should be fixed in the latest beta v726: https://www.lightjams.com/history.html

Thanks!
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