Sample Project - Audio Reactive Effects

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Mathieu

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Jul 20, 2026, 3:22:36 PM (7 days ago) Jul 20
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Here's a sample project demonstrating how to create audio reactive effects and how to automatically activate them in sync with the music. The strobe is also automatically activated.

Enjoy!
audio-reactive.ljp

Daniel Profir

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Jul 23, 2026, 4:10:13 AM (5 days ago) Jul 23
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Hi Mathieu,
I tried to use your sample, but this formula:"(trigger(max(max(music.1.transition, music.1.drop), min(music.1.sync.confidence, max(0, 100 - min(music.1.bar2, 100 - music.1.bar2) * 7))), 0.15, 10, 55, 0.8)" didn't work for me. I linked with a source and this just send a pulse when I pause a song and play. Nothing between. The X slider reacts just when the timeout from the initial formula reaches 24s. Music1 is active and second source is moving fine. What is supposed to do the 'trigger" formula? I lowered and higher the time (24s) and always the source is moving when the time pass. I done something wrong? Except this, your sample is very nice.   

Mathieu

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Jul 23, 2026, 9:57:49 AM (4 days ago) Jul 23
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Hi,

Yes, this formula to change the active effect is probably a bit too complex for nothing!

Here's another one that changes the active effect when there's a very big beat:

let( bigBeat, onbeat(trigger(music.1.beat,0.1,10,85,5)),
changeLook, timeoutoractive(20, bigBeat),
if(changelook, xtopercent(randint(0, grid.lastx)), last)
)

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