Hey all,
I have been using this Library and I absolutely love it. However, I
seem to have a few issues / things I'm not sure about.
First of all, is there any important difference between NetServer/
NetClient's CreateBuffer and just using new Buffer()?
Second of all, when accepting connections in a Server, there is the
possibility to send "Local hail data". How do I retrieve such data on
the client and when is it safe to do so?
Finally, does anyone know of any good article about multiplayer game
architecture? I keep on trying to figure out new ways to code things,
but my code always ends up like spaghetti.
Thanks.
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