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1–9 of 9
This group has been moved to a full-fledged forum at
http://libzoetrope.org/forums
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Chris Klimas
12/11/12
Moved!
Hi everyone, I got off my duff and set an honest to goodness forum here: http://libzoetrope.org/
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Moved!
Hi everyone, I got off my duff and set an honest to goodness forum here: http://libzoetrope.org/
12/11/12
brwiz
,
Berzee
4
12/10/12
error with self:remove?
np =) both of those problems I'd recently solved, so they were still fresh =P
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error with self:remove?
np =) both of those problems I'd recently solved, so they were still fresh =P
12/10/12
brwiz
,
Berzee
3
12/9/12
any way to change text color?
nice! thanks a lot!
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any way to change text color?
nice! thanks a lot!
12/9/12
Berzee
12/9/12
"Kata vs. Kata" -- an input-recording fighting game with Zoetrope!
So, after discovering Zoetrope earlier this week I decided to make a little test game with it.
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"Kata vs. Kata" -- an input-recording fighting game with Zoetrope!
So, after discovering Zoetrope earlier this week I decided to make a little test game with it.
12/9/12
C$
12/8/12
Fixed Bounding Box
First of all, I want to say that I'm a huge fan of Zoetrope. The more I play around with it the
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Fixed Bounding Box
First of all, I want to say that I'm a huge fan of Zoetrope. The more I play around with it the
12/8/12
Chris Klimas
,
Berzee
3
12/8/12
Google+ community?
You do, but you have to have a Google account to post here too... so it's kind of a pick-your-
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Google+ community?
You do, but you have to have a Google account to post here too... so it's kind of a pick-your-
12/8/12
Berzee
,
Chris Klimas
3
12/7/12
Flixel-like Zoom?
Hey, glad you are liking it so far! Global zoom and rotation is something I toyed with in the past
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Flixel-like Zoom?
Hey, glad you are liking it so far! Global zoom and rotation is something I toyed with in the past
12/7/12
Ryan Burmeister
,
Chris Klimas
3
12/4/12
Multiplayer Support?
Yeah I can imagine with physics it would require objects to be handled differently, and a very smart
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Multiplayer Support?
Yeah I can imagine with physics it would require objects to be handled differently, and a very smart
12/4/12
Simon Meredith
,
Chris Klimas
2
12/4/12
Background images.
The easiest way to do it would be to write self:add(Tile:new{ image = 'mybackground.png' })
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Background images.
The easiest way to do it would be to write self:add(Tile:new{ image = 'mybackground.png' })
12/4/12