Re: [libuv] Using libuv on the server side of a mmorpg

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Ben Noordhuis

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Apr 29, 2013, 5:12:12 AM4/29/13
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On Mon, Apr 29, 2013 at 1:08 AM, Renato Utsch <renat...@gmail.com> wrote:
> Hello,
>
> I am rewriting the server side of a very old mmorpg (ragnarok), and I was
> looking for good network libraries to use with C++.
>
> Do you think libuv can be used in such a project? I am thinking of making
> the server to be event-driven, and libuv seemed a great library for that
> purpose.
>
> I will use mainly UDP sockets, on three different ports.
>
>
> Thanks for any help you can give me.

Yep, libuv should work great for that. The library itself is written
in C but that's no impediment for using it in a C++ application.
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