>> Our library recently got two emails criticizing us for running a
>> program that is using Call of Duty: Modern Warfare 2 for the X-Box
>> 360. This is the first time someone has written to us about using a
>> specific video game (We have run Halo 3 and Call of Duty: Modern
>> Warfare 1 programs before).
Do you have the policies that led you to selecting these games?
Just like there are policies as to why libraries select other types of
content for collections and programs, there should be policies to
guide you in selection of these games. These policies, just like
other policies, can be drafted with the help of the Board of the
libraries.
Then, when you select games, if you follow the library policy, you
have something to point back to when you run into this.
If you don't have a policy, do you have a justification that starts
with the goals of the libraries, leads to why gaming was chosen as the
choice to meet those goals, and then out of all of the games out
there, why these games were selected as the activity to meet library
goals?
And then.. you can develop an assessment to demonstrate how the
activity meets those goals.
Too many times, library staff pick gaming activities based upon the
games they personally enjoy. This causes the same problems as library
staff selecting books that they like to read. Just as with other
services in the library, gaming should be based upon library policy
and should match up with the goals of the library, and then should be
assessed so that you can demonstrated that the events match up with
goals. There should also be a reconsideration policy that allows
members of the public to present concerns about what goes on in the
library.
I realize I'm sounding pedantic here, but I'm a professor, so that's
what I do - the reality is that when you are dealing with topics that
can be sensitive (like violent games in the library), you need to take
care to ensure you are using the appropriate policies and supporting
the mission in justifiable ways.
Skipping any of these steps opens you up to complaints for which you
don't have a good answer (and can be elevated to the front page of the
paper).
Just because they are games doesn't mean we should be any less serious
about them than we are about other aspects of the library.