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to libgamepieces
I am getting ready to start work on socket code for the LGP library.
I will include the module in the make file, but it will not be
included in the lib or "make all" until I figure out a satisfactory
way to make it cross platform.
:-) I am thinking about creating a config.hpp that would be included
in any part that has portability issues by its very nature (networking
is likely to be the main part), and then including a
"lgp::startNetworking()" function that would be called regardless of
the platform. :-) The rest would be a matter of #ifdef's from
there. ^^;;