You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to lib3ds
hii
i am trying to import an small animati0n i did in 3dxmax . but i dont
know how to go about it. i have rendered a model by using lib3ds and
its working fine but i dont have any idea about animation so plz can
someone help me out. Just tell me the steps to import the animation in
3ds file.
Thanks and Regards
Pankaj Bansal
Abhishek Bansal
unread,
May 29, 2012, 1:49:19 PM5/29/12
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to lib...@googlegroups.com
Hii pankaj,
If you are using lib3ds 1.3 than there is a file in example called
3dsplay. That file contain code to play animation. You can find the
demo.exe of this file in msvc8/debug.3dsplay.exe. You will have to
supply ur animation file as command line argument.
Thank You
Tomas Rapkauskas
unread,
May 29, 2012, 9:05:44 AM5/29/12
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to lib...@googlegroups.com
Hi,
as I remember lib3ds sample contains "play" button.
check out lib3ds_file_eval function.