Hi all,
I am curious about how a 3D model is handled in LIB3DS. I have one .
3DS file exported from a Google Sketchup Pro software for a 3D
building model and fetch it into the sample 3DS application (3dsplay)
to try to render it again. The output is not what i expect, since the
quality is not compared to what is produced by Google Sketchup Pro.
I am wondering if there is any limitation for LIB3DS such as it can
only handle triangular mesh or whether LIB3DS support texturing stored
in format JPEG. Please help me explain this issue.
I have a file .3DS but do not know how to put it up to our discussion
board. Please let me know if there is any way to attach the file.
Thanks a lot.
Linh
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