I feel responsible for this. I've been distracted by work, sickness, and other things, so I haven't been watering and feeding LGGWG properly.
It's also typical of LGGWG usage patterns from the past. Although this is by far the largest number of users I've ever had, previous releases have also shown intensive play for a while and then a relaxation until the next release.
I'm going to Norway in two weeks, so right now I'm sort of stressed out about that, but when I get back I'm going to lean into getting the next release out. This will be followed by a heavy revision of the ranking system to provide continued play incentive, and then finally submitting the game to some review sites and "borrowing" some Google AdWords to see if I can generate some more traffic.
So, in all, there will be more content, incentives, and players soon! Just, probably, not in July. :-)
Wolff