Visibility calculations

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Siddhi .

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May 7, 2007, 8:19:49 AM5/7/07
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In a recently concluded game (RedRabbit-415), I ran into this
visibility situation. I've uploaded the screen grab
(line_of_sight.png) where I've marked 2 sections in red (top-right &
bottom-left). The game has calculated these squares as visible even
though there are some squares along the line of sight that are
invisible. Any idea?

--
Siddharta Govindaraj
http://siddhi.blogspot.com

Wolff Dobson

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May 7, 2007, 11:17:10 AM5/7/07
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Draw a line from the center of your Miner, then a line to a center of
those visible squares. The line doesn't pass through any walls, so
you can see those two squares.

Check out question 2:

http://www.lggwg.com/docs/faq.html

It's weird, but it's correct. :-)

Siddhi .

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May 8, 2007, 9:29:19 PM5/8/07
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On May 7, 8:17 pm, "Wolff Dobson" <w...@zebra.net> wrote:
> Draw a line from the center of your Miner, then a line to a center of
> those visible squares. The line doesn't pass through any walls, so
> you can see those two squares.
>

Ah right.

> It's weird, but it's correct. :-)

--
Siddharta Govindaraj
http://siddhi.blogspot.com

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