London-based Chinese fashion influencer duo Aha Lolo has racked up a combined social following of 2.8 million since debuting during the COVID-19 outbreak. Distinct from typical influencers who acquire fame by posting stylish looks or impressive shopping hauls, the rapid growth of Aha Lolo can mainly be attributed to its video runway reviews on YouTube, Weibo, and the Gen-Z favorite, Bilibili.
Founded by Aha, a jewelry designer who graduated from Central Saint Martins, and Lolo, a fashion director, the namesake channel was inspired by digital runways, which have seen a surge in demand since the pandemic. In response to this trend, the two insiders started sharing their reactions to presentations, shows, and the history behind these brands in a series of disruptive videos.
Unlike other media like written articles or audio programs, videos can be loaded with more information, which is ideal given our expertise and interest in fashion history. In addition to that, from the very beginning, our image and content are curated to be accessible and fun, and video is an easier way to engage the general public.
Meanwhile, our channel is more like a program dedicated to introducing fashion-related knowledge to both insiders and outsiders, which means we need to consider how to translate often technical or obscure statements from designers or houses into audience-friendly phrases.
In general, our followers are Gen-Z luxury consumers and potential customers who are enthusiastic about fashion. Geography-wise, Chinese followers are primarily residents of Beijing, the Yangtze Delta [Shanghai, Jiangsu, and the Zhejiang Province], and the Pearl River Delta [Guangdong Province].
Digital communication strategies will be consistently important to luxury houses moving forward, especially in China's market. From livestreaming, short videos, and medium-length videos, these tools allow brands to reach different tiers of audiences.
The airport started construction in 1932 and opened in the following year in November.[1] During the Canton Operation, the Japanese Navy invaded the airport and expanded the runway.[2] In 1963, the People's Liberation Army Air Force moved away from the airport, making the airport only for public use. The name of the airport is changed to "Baiyun" named from nearby Baiyun Mountain ("Baiyun" in Chinese means "white cloud").[3]
In the 1980s, the airport renovated and expanded facilities such as oil storage depots, aprons, terminal buildings, boarding bridges, and maintenance hangars to meet the standards of international first-class airports. After the Reform and Opening-up, Baiyun Airport had developed rapidly. Its passenger capacity, takeoffs and landings had ranked first in mainland China for eight consecutive years. After several expansions, it was still far from meeting its demand. It was imperative to choose a new location to build a new airport.
There are often ferry international flights to Hong Kong, even before its economic open up. Similar to its new airport, it had served a variety of domestic or foreign international airlines back in the 1980s and 1990s such as Pakistan International Airlines, Garuda Indonesia,[5] Air France,[6] Japan Air System, Japan Airlines, All Nippon Airways, Malaysia Airlines, Cathay Pacific, Lufthansa, Philippine Airlines, Thai Airways International, Dragonair, Singapore Airlines, Aeroflot, Baikal Airlines, Royal Air Cambodge, and nearly every domestic airlines.[7][8]
The former terminal of the airport is being converted into a large shopping mall. The northern portion of the former airport is being turned into a provincial- and city-level functional area integrating conference services. The southern portion will be converted into Guangzhou's secondary center integrating retail, sports facilities, business, and cultural activities.[9]
This example shows how to use simulation data from a model to display a dynamic visualization of the simulation. The example simulates a plane takeoff and lets you view it in a virtual world. This example assumes that you are using the Simulink 3D Animation Viewer.
The first input is Plane rotation. Define the rotation with a four-element vector. The first three numbers define the axis of rotation. In this example, it is [1 0 0] for the x-axis (see the Pitch axis block in the model). The pitch of the plane is expressed by the rotation about the x-axis. The last number is the rotation angle around the x-axis, in radians. The rotation is in terms of the orientation of the object in space, relative to its parent node.
The second input is Plane translation. This input describes the position of the plane in the virtual world. This position consists of three coordinates, x, y, z. The connected vector must have three values. In this example, the runway is in the x-z plane (using the VR Signal Expander block). The y-axis defines the altitude of the plane.
When you next open the model, the associated virtual scene opens automatically. This behavior occurs even if the Simulink 3D Animation block associated with the virtual scene is in a subsystem of the model.
You can use a VR Source block to provide interactivity between the virtual world and the simulation of a Simulink model. The VR Source block registers user interactions with the virtual world and passes that data to the model to affect the simulation of the model. The VR Source block reads values from virtual world fields specified in the block dialog box and inputs their values to a model. Using the block in this way, you can:
For example, you can define setpoints in the virtual world, so that the user can specify the location of a virtual world object interactively. The simulation then responds to the changed location of the object. The VR Source block can read into the model events from the virtual world, such as time ticks or outputs from scripts. The VR Source block can also read into the model static information about the virtual world (for example, the size of a box defined in the virtual world 3D file).
To use global coordinates for a virtual world object, include a Transform node in that object. Open a second viewer window by double-clicking the VR Source block. In the second viewer window (which can overlap the first window), select Simulation > Block Parameters. For the Transform node of the object, select in the Extensions branch one or both of these Simulink 3D Animation extensions for converting rotation and translation values into global coordinates: rotation_abs and translation_abs.
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