Benchmarking Software - Show how many Frames Per Second (FPS) you are getting in a corner of your screen. Perform custom benchmarks and measure the frame rate between any two points. Save the statistics out to disk and use them for your own reviews and applications.
Screen Capture Software - Take a screenshot with the press of a key! There's no need to paste into a paint program every time you want a new shot. Your screen captures are automatically named and timestamped.
I've got a two monitor flight sim setup. I use the monitor directly in front as my main monitor, with it set to forward-looking virtual cockpit most of the time. Second monitor (on left, angled 45 deg.) is the one I use for all other views. Here's my problem: I wanted to use Fraps to record views on my second (side) monitor but discovered Fraps would only record from the monitor that I had declared in Display settings to be the main monitor, i.e., straight ahead. Bummer. Not what I wanted 'cause I don't like flying with my head turned sideways. Then I accidentally discovered that if I didn't display the FSX main screen on the forward-looking monitor at full screen but left a 1/8" margin, Fraps would record from the side monitor--exactly what I wanted! If you disable the red letter messaging while you're recording movies, you can get clean movies with no FSX message clutter.
Fraps is a tool used for recording your desktop and taking screenshots of the current display on your screen. The app can run in the background of your computer, leaving you to play games as it records without interrupting your experience. The unregistered version allows you to take 30 second long recordings that feature a FRAPS watermark.
While the software is a paid service, it can be used for free with a handful of restrictions. Any video recording is limited to only 30 seconds and will have the FRAPS watermark on it. Your screenshots will also be limited to a less popular file type, BMP.
This software makes it easy to take a screenshot by binding the action to a hotkey. You can also choose whether FRAPS will take an individual shot once or if it takes one repeatedly with a set time gap.
Fraps only outputs video into AVI, a typical container format with relatively larger file size than other formats in the same quality level. To record screen at smaller size, you can check out how to fix screen recording is too large.
RecMaster is able to grab any screen activity at your disposal, be it video gameplay, software how-to, PowerPoint presentation, facecam performance, microphone talking, or any online streaming. Blow is the step-by-step user guide of RecMaster for your reference.
Is Fraps screen recorder a nice option to capture gameplay video? It is a universal Windows application that can be used with game using DirectX or OpenGL graphic technology. It offers several decent configurations to tweak the different parameters. What is special about the Fraps screen recorder? How to use the program to record screen? Just learn more about the screen recorder and the best Fraps alternative from the article.
What is the best alternative to Fraps screen recorder to capture gameplay videos? Is there a screen recorder to record gameplay videos with a high quality with ease? AnyMP4 Screen Recorder is a versatile gameplay recorder that enables you to capture all onscreen activities, tweak the audio/video settings and even edit the videos with ease.
Step 1: Download and install the Fraps screen recorder alternative, launch the program on your computer. When you want to set up the recording parameters, you can click the Gear icon and choose the Output option to select the desired frame rate, video codec, video quality and more.
Step 3: Different from Fraps Screen recorder, during the recording process, you can click the Writing icon to make drawing or add annotations. It enables you to use airbrush, text, callout and more other elements into the recording videos with ease.
Will you choose a free Fraps screen recorder without any charge? Do you need to record the gameplay video 120FPS? When you want to learn more about the Fraps screen recorder, or choose the best alternative AnyMP4 Screen Recorder to capture the desired gameplay video.
Key features of Fraps include video capture, user management, multiple image format support, and benchmarking. The system enables players to measure the frame rate between two points and save the measured statistics to the disk, which can be used for reviews and existing applications. All screen captures are automatically timestamped and named. It can also capture audio and video with custom frame rates from 1 to 120 frames per second.
For some unknown reason, Jazz Jackrabbit ends up using an oddball 320x199 resolution during much of the actual gameplay, while the main menu and world loading screens (and a few other screens, but not the level loading screen between levels in the same world) use the more standard 320x200 resolution. Every time the resolution switches from 320x200 to 320x199, Fraps has to restart recording in a new file (due to the resolution change, of course, this also happens with DOSBox's built-in recording, also due to the resolution change), which unfortunately causes it to miss a brief moment of the gameplay while it finishes the old file and starts a new one. This wouldn't be too terribly bad if it weren't for the fact that the in-game audio playing during the transition (as well as any commentary I'm making at that moment) ends up missed as well, making the cut quite noticeable.
This oddball resolution also breaks the aspect correction feature, due to the resolution not being precisely 320x200. It also causes problems when playing in full-screen mode at 1920x1080 resolution, whenever the resolution changes the game briefly freezes and the screen briefly switches to the DOSBox prompt before switching back and unfreezing when the resolution change is completed. I've even managed to crash DOSBox fairly reliably if I have aspect correction enabled, it doesn't seem to be able to cope with switching from the aspect corrected, up-scaled 320x240 output to the non-corrected, up-scaled 320x199 output.
Unfortunately the game does also change it's resolution when it changes the refresh rate, I know as much because it breaks the aspect ratio correction feature DOSBox has (which *only* corrects 320x200 and 640x400 to 320x240 and 640x480 respectively), because the resolution during the actual gameplay isn't exactly 320x200. It loses one vertical pixel and becomes 320x199, determined by carefully watching the bottom of the DOSBox window frame at 3x scaling and noting how far up it moved when transitioning from the world loading screen to the game proper. This is *much* more dramatic when aspect correction is enabled, due to the aspect correction not being applied to the 320x199 resolution the game switches to.
For what it's worth, I am able to record one contiguous file if I run the game in full-screen mode, however, when playing in full-screen mode, the game (or possibly DOSBox itself) briefly freezes when it has to switch from the 70 Hz @ 320x200 of the menu and world loading screens to the 60 Hz @ 320x199 of the level loading screens and the levels themselves. This is less than ideal for my intentions, as I would prefer to be able to record a smooth gameplay experience such as what running in windowed mode provides me.
I do appreciate your attempt to help, though, however, it appears the refresh rate isn't actually important to Fraps (though it is recommended to record at 70 FPS to prevent Fraps recording from possibly slowing down some games). (I am curious, though, if the game's refresh rate *does* matter to DOSBox's internal recorder, 'cause that would mean Jazz Jackrabbit would cause recording of multiple files with the internal recorder regardless of whether or not the output resolution could be padded to maintain a consistent 320x200.)
@leileilol - I'm fairly certain if the output resolution could be padded, Fraps would be able to record a single contiguous file, as it does not seem to care what the refresh rate of the game is and whether or not it switches from one refresh rate to another, this proven by the fact I can record a single contiguous file if I run DOSBox in full-screen mode. The built-in recorder might care, if it's capture frame rate is determined by the game's refresh rate, but Fraps' capture frame rate isn't dependent on the game's frame rate, and as long as it's set to capture at 70 FPS, it records DOSBox smoothly without slowing down the games.
@vetz - I suppose I could do that, but then I'm not really getting any benefit from using Fraps over any other screen capturing software. I ultimately chose to use Fraps because I *don't* have to crop anything, it only records the video output from the game itself (along with the system audio and microphone).
EDIT: I went ahead and did a quick capture with DOSBox's internal capture tool just because I wanted to make absolutely sure I was right, and thankfully the ZMBV codec can capture video at any arbitrary resolution (rather than being forced to a multiple of 4 like so many other codecs). The game is indeed switching to a 320x199 resolution @ 60Hz during the actual game play, while the menus and a few other screens run at the proper 320x200 resolution @ 70Hz. (This also confirms that DOSBox internal capture tool would still be forced to record multiple files due to the frame rate change even if the video output could be padded to maintain 320x200 resolution.)
The issue I have with the recording being split into multiple files is that each time recording has to be restarted to a new file, a brief moment of the game footage gets missed while the old file is being closed and the new file started. This wouldn't be so bad if the transitions where this resolution change happens were blank video and silent audio (for just long enough for the new video to be started), however for this game this is not the case. In particular, the transition from the world opening screen to that world's first level is accompanied by an audio and visual effect (unless hitting Esc, which skips it) that ends up partially cropped due to recording being restarted. This would probably go unnoticed by most of the people watching the video, but I would know that small segments of the video and audio are missing. (It would also mean I would have to consciously *not* make any commentary during those moments, to avoid having any of my speech be cut out. These moments may be fairly brief but they are quite noticeable with commentary over them.)
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