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CGPDFDocumentRef
) only at drawing time, as you can see the only thing that is kept by the application all time is the file reference, not the whole file content, and it only accesses a single page information at a time when draw operation is requested. Application catches drawn pages in a cache however, but cache has a size limit to avoid memory overload.
Application has many other memory leaks however but are not related to the PDF file size as far as I can remember. Also its weakest point is related to the fact that all drawing is made at main thread rendering UI unresponsive sometimes, I made myself a fork of brow's code to add double page support you can see it here, it has some other minor fixes related to memory management. However as I said before I strongly recommend you to move forward and look for newer implementations with ARC support and a better approach since this version is really old and has many memory related issues.
Rodrigo