Hi Jochen!
Running licensed version 250304.
Using blast2dem we are trying to batch produce hillshade rasters from ground-only laz files (merged with lasmerge from classified tiles dropping buffers and keeping class 2) for many projects in a historical archive.
the general command used: blast2dem -i $project_ground_merge.laz -step 3 -hillshade -otif
This workflow has worked for most projects in the archive, but produces empty (1kb) tif output and many .tmp files for large extent surveys where the ground_merge.laz's are >10GB in size (see attached screenshots).
For those large files I'm getting: FATAL ERROR: vertex not in hash. Need pre-order mesh.
Older posts (2015) in the group point to this behaviour observed for files with >2 billion points. Is this still a hard limit for blas2dem? Is there a workaround that doesn't rely on [re-]tiling the data into perhaps a few huge tiles? Our aim is to "quickly" generate those "check hillshades" without artifacts at tile boundaries (hence the blas2dem on ground_merge.laz's).
Thank you very much in advance and congratulations on carrying Martin's work forward and building on it as you guys have.


The ground_merge.laz illustrated in the screenshots has 2,053,371,495 points in it.