Hello lidar fans,
I`m working on a very steep high density lidar data, collected with a riegl vux1 sys uav laserscanner.
Handling the very rough and sometimes overhanging situation makes it really hard for me to generate a DGM without smoothing the ground to much.
Especially the vegetation in the stairs is challenging me.
What are your thoughts, experiences, recommendations with such situations?
Thank you very much,
Best regards
David
Photos:
1) RGB GroundPoints whole mine
2) Intensitiy Tile Ground and NoGround-Points
3) High RGB Tile - stone blocks are false classified
4) Intensitiy NoGroundPoints -> Way too much false classified points for me!
For the false ground points, you just need to adjust your settings for the routine. If you are using Lastools, then there is plenty of documentation to show you the way.
As far as overhangs and lidar shadows, flight planning plays a big role because the swath is never just straight down nadir and therefore can pick up some of the near vertical surfaces.
In the end, one cannot count on automatic routines only. Some manual work usually needs to be done.
Good luck!
Mark
Sent from Mail for Windows 10
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