Directx 9.0 64 Bit Download

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Jessia Adachi

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Aug 3, 2024, 1:45:40 PM8/3/24
to lasreosesup

On that (virtual) machine, ArcGIS Runtime .NET 100.0 doesn't work at all (Call to constructor of MapView crashes). I need to find a way to argue to the system administrator why this machine doesn't meet the system requirements.

Note: We've found Windows 8+ on VMs works a lot better than Windows 7, due to its better GPU hardware emulation. We're currently looking into adding some software fallback for Win7 for a future update.

Btw which crash are you getting? And do you have a call stack from the crash? (preferably enable "native debugging" in the debug settings of the app to get a better callstack that covers both managed and native code)

_message=Zeilennummer "14" und Zeilenposition "10" von "Durch den Aufruf des Konstruktors fr Typ "Esri.ArcGISRuntime.UI.Controls.MapView", der den angegebenen Bindungseinschrnkungen entspricht, wurde eine Ausnahme ausgelst.".

Message=Zeilennummer "14" und Zeilenposition "10" von "Durch den Aufruf des Konstruktors fr Typ "Esri.ArcGISRuntime.UI.Controls.MapView", der den angegebenen Bindungseinschrnkungen entspricht, wurde eine Ausnahme ausgelst.".

bei System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)

_message=Invalid ArcGISRuntime deployment, unable to load native dll. Maybe a missing native dependency, checking with dependency walker may help resolve this issue. C:\src\ArcGISApp1\bin\Debug\arcgisruntime100.0\client32\RuntimeCoreNet.dll

Message=Invalid ArcGISRuntime deployment, unable to load native dll. Maybe a missing native dependency, checking with dependency walker may help resolve this issue. C:\src\ArcGISApp1\bin\Debug\arcgisruntime100.0\client32\RuntimeCoreNet.dll

Please note, that the most inner Exception Message "Das angegebene Modul wurde nicht gefunden -> The module has not been found" is wrong. The RuntimeCoreNet.dll exists in the path, even more, it is loaded into the process at the time, the exception is thrown.

I haven't gotten a more detailed StackTrace by enabling "Native Code Debugging". But I think I should have gotten at least some obscure Dissamblies (no .pdb available..). I will try bit more to get a real native StackTrace..

After double checking the system requirements page, I saw "Windows 10 Universal C Runtime" and "Microsoft Visual C++ 2015 Redistributable Update 3" under the deployment targets chapter. Installed both in the development VM and now, the application starts, displays a white are with "Powered by Esri" and... crashes

To check your feature level, run "DXDIAG" to open the DirectX Diagnostics. Go to the display tab and look at "Feature levels" in the Drivers section. You should see at least 9_3, preferably higher. 2D will for the most part work in 9_1, but you can easily hit certain layers that would require a higher level (and there's no guarantee this will continue to be the case).

Generally if the DirectX Device can't be created, you should see an error message over the mapview with the specific DirectX Error (this is usually just an error code, but if you google it, you should find the description of the directx error)

Luckily those games have alternative render motors available, but many others don't, try to avoid D12 and D9 games if you are experiencing crashes and feel free to report any other game with crashes on this comment section to keep players informed about what works.

Advice has been to DOWNGRADE to 23.1.1 drivers (working so far). Others have reported success on graphics only drivers (no Adrenalin). Others have noted direct issues may be related to (or made worse by) enabling of FreeSync at specific frame rates above 144, or enabling Re-Live, or enabling the Overlay.

Symptoms: Crashing, Dropping to 1fps or lower for prolonged periods (can be temporarily fixed by a monitor reset, or disabling freesync in the monitor, or enabling it if it was already disabled), Audio is intact and uninterupted, complete loss of ability to enter task manager or desktop.

This is not related to amd drivers or windows updates , those are working just fine . I have finally managed to make then work , not only the direct x issues , but the drivers timeout aswell , basically , go to bios , search the advanced tab , on board device configuration , search pci-e bandwidth bifurcation configuration , make that 8x8 , since you have an SSD or M2 hard drive , the trafic bandwidth will mess up the driver from booting up properly, this setting will start the driver to work fine when windows boots up , as for the driver timeout on direct x sittuation , I found out that my RX 6600 was auto overclocking herself , from factory , until crash , I have googled the basic clock speed and core clock speed , for my graphics card , and changed the setting in amd running section , from 2700Mhz auto over clock , I changed to basic 2044Mhz , downclocking the graphics card seems to fix the problems , that stopped the crashing to all DX12 applications , I can finally play games and enjoy my sistem , those setting may not work for everyone , but it is worth a try , I hope this will help everybody that have problems on future , amd drivers and windows updates are working just fine , problems are with GPUs themselves . P.S : My XMP (D.O.C.P.P. ) ram speeds are over clocked to 3200Mhz RAM , and Re-size BAR is ON for 4G Graphics card Decoder , everything working fine .

I am developing a game in Unreal Engine 5 and when I use directX12 the engine or the build game always crash after 1 or 2 minutes with a directx12 error no exception. I try the same with directx11 and it works fine, I tried different things that I found online to try to fix it, but nothing works, so I am about to return it and maybe get an Nvidia since I see this is a common issue in the 7900 XT and XTX.

Also having issues with Kingdom Hearts series, they all utilize DX12
I've got a AsRock Taichi 7900XTX with 7800X3D.
Done plenty of troubleshooting even changing GPU's.
All comes back to the conclusion that AMD has some sort of driver issue and something along the chain is borked.

Same issues on other applications, UE games especially. Crash to desktop will often take discord etc out with it. AMD has been COMPLETELY SILENT on this issue despite it being reported VERY OFTEN. Tech Youtubers keep trying to tell people they need to buy AMD cards more and that it's bad to purchase Nvidia etc... I've bought AMD cards almost all my life but now actually feel scammed. This GPU, feels like I have been scammed. AMD is aware of this issue, they HAVE to be, it has a 100% reliable crash rate.

There are specific points in games where there is a 100% crash reliability in the SAME spot, over and over. These drivers are worse than Intel's, and at least Intel ACKNOWLEDGES the issue and is addressing their issues. AMD is selling faulty products with complete mum and tech youtubers like Hardware Unboxes are ignoring the faults to continue pushing faulty products to consumers....

I have been a PS / LR user for many years as an enthusiastic amature. The latest version of PS / LR 24.4 runs very happily on my windows 10 PC with an nvidia Quadro K2200 GPU. In all respects my PC significantly exceeds the stated requirements of PS. However along with many others I am sure, I have been "playing" with the new Beta software for PS.

The GPU compatibility in the beta app says that I need directx 12 but my K2200 only supports Directx 11. All the tech specs I can find say the the K2200 does support Directx 12. Has anyone any suggestions on this issue?

The directx_Jun2010_redist worked for getting it going.
Still has a fault that if you tab off the game it closes but I have been able to play otherwise. Perhaps a solution overall is closely related to this.

If none of the mentioned workarounds work for you there are basically two options, you can either run the game via DevilutionX or add a DirectDraw wrapper dll to the game folder that redirects the DirectDraw calls to a more modern graphics API.

my divers are also up to date and the graphic card supports directx12 as well, and also is directx12 unlimited and directx12 two different things? but if anyone has any ideas that'll help and would be greatly appreciated !

It seems like you're asking about DirectX 12 support on your HP All-In-One PC 24. DirectX 12 is a collection of APIs (Application Programming Interfaces) designed by Microsoft for handling tasks related to multimedia, especially gaming and video, on Microsoft platforms like Windows.

Please check your Private message icon on the upper right corner of your HP Community profile Next, to your profile Name, you should see a little blue envelope, please click on it or simply click on this link.

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