Im having a very weird issue with the latest version of Vray for Max 2017. If I have an object selected, and I open the Vray material editor, the material that is applied to whatever object I have selected disappears from the editor. Meaning it just turns into flat grey v-ray material, and all my settings are gone. If I hit Ctrl+Z the material will reappear, but it's extremely frustrating and annoying to deal with. If I open the Vray material editor with no objects selected, a random material will disappear from the editor. I have to hit Ctrl+Z every time I open the editor and it's an extra step I shouldn't have to take.
What's worse, occasionally materials will disappear from the scene itself. So I'll be working, and if I have multiple materials applied to different objects in a group, the entire group of objects will turn grey and I lose all of my materials. Crtrl+Z does not help in this case. When this happens, I have to hope that I saved the file recently before this happened and reopen it.
Hi, thank you forr responding. Yes, the renderer is set to V-Ray. Only one material disappears at a time, and it doesn't go to black like when you switch from the V-Ray renderer to scanline, I just lose all of my material properties and it reverts to a flat grey V-Ray material.
Hi Simons
I've got just the same problem that you have. it turns grey and I think also loses the assigned relation to the objects. I'm new to max And 3ds max has this problem with V-ray Material editor... when I switch the material editor to MtlRay (default) it works fine ... looks sth is wrong with the V-ray. I'm using 3ds max 2017 and V-ray 3.40.03 installed on windows 10.
Many thanks
As @rendermaster noted, if Vray isn't the current renderer it will render those vray materials as a flat gray color with no shading. You might check to make sure that Vray is the current material editor renderer. If it is and the problem persists, you should contact Chaosgroup as Vray is a 3rd party plugin.
Hi,
I found a solution for my issue and it's simple and weird.
it might solve your problem too
I tried all the solutions that our friends here recommended them such as setting default render engine, etc.
But accidentally I realized that opening the v-ray material editor using it's "dedicated toolbar icon" creates this malfunction.
I prevented this issue by simply just opening the material editor via pressing "M" shortcut key on the keyboard.
Hey all, this is WAY late in the game...only 4 years later, for some reason I never received notifications for this post and randomly got a notification two days ago even though the last reply was in 2018...weird! Anyway, I never did get to try any fixes, just eventually moved onto later versions of software and the issue sorted itself out. I'm willing to bet the "M" key was short for "Magic" though based on others' comments Thanks for the responses and I'm so sorry I didn't get to capitalize on the great suggestions here!
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