Classicalmechanics is a physical theory describing the motion of objects such as projectiles, parts of machinery, spacecraft, planets, stars, and galaxies. The development of classical mechanics involved substantial change in the methods and philosophy of physics.[1] The qualifier classical distinguishes this type of mechanics from physics developed after the revolutions in physics of the early 20th century, all of which revealed limitations in classical mechanics.[2]
The earliest formulation of classical mechanics is often referred to as Newtonian mechanics. It consists of the physical concepts based on the 17th century foundational works of Sir Isaac Newton, and the mathematical methods invented by Gottfried Wilhelm Leibniz, Leonhard Euler and others to describe the motion of bodies under the influence of forces. Later, methods based on energy were developed by Euler, Joseph-Louis Lagrange, William Rowan Hamilton and others, leading to the development of analytical mechanics (which includes Lagrangian mechanics and Hamiltonian mechanics). These advances, made predominantly in the 18th and 19th centuries, extended beyond earlier works; they are, with some modification, used in all areas of modern physics.
If the present state of an object that obeys the laws of classical mechanics is known, it is possible to determine how it will move in the future, and how it has moved in the past. Chaos theory shows that the long term predictions of classical mechanics are not reliable. Classical mechanics provides accurate results when studying objects that are not extremely massive and have speeds not approaching the speed of light. With objects about the size of an atom's diameter, it becomes necessary to use quantum mechanics. To describe velocities approaching the speed of light, special relativity is needed. In cases where objects become extremely massive, general relativity becomes applicable. Some modern sources include relativistic mechanics in classical physics, as representing the field in its most developed and accurate form.
Classical mechanics was traditionally divided into three main branches. Statics is the branch of classical mechanics that is concerned with the analysis of force and torque acting on a physical system that does not experience an acceleration, but rather is in equilibrium with its environment.[3] Kinematics describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move.[4][5][3] Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics.[6][7][8] Dynamics goes beyond merely describing objects' behavior and also considers the forces which explain it.Some authors (for example, Taylor (2005)[9] and Greenwood (1997)[10]) include special relativity within classical dynamics.
Another division is based on the choice of mathematical formalism. Classical mechanics can be mathematically presented in multiple different ways. The physical content of these different formulations is the same, but they provide different insights and facilitate different types of calculations. While the term "Newtonian mechanics" is sometimes used as a synonym for non-relativistic classical physics, it can also refer to a particular formalism based on Newton's laws of motion. Newtonian mechanics in this sense emphasizes force as a vector quantity.[11]
For simplicity, classical mechanics often models real-world objects as point particles, that is, objects with negligible size. The motion of a point particle is determined by a small number of parameters: its position, mass, and the forces applied to it. Classical mechanics also describes the more complex motions of extended non-pointlike objects. Euler's laws provide extensions to Newton's laws in this area. The concepts of angular momentum rely on the same calculus used to describe one-dimensional motion. The rocket equation extends the notion of rate of change of an object's momentum to include the effects of an object "losing mass". (These generalizations/extensions are derived from Newton's laws, say, by decomposing a solid body into a collection of points.)
In reality, the kind of objects that classical mechanics can describe always have a non-zero size. (The behavior of very small particles, such as the electron, is more accurately described by quantum mechanics.) Objects with non-zero size have more complicated behavior than hypothetical point particles, because of the additional degrees of freedom, e.g., a baseball can spin while it is moving. However, the results for point particles can be used to study such objects by treating them as composite objects, made of a large number of collectively acting point particles. The center of mass of a composite object behaves like a point particle.
Classical mechanics assumes that matter and energy have definite, knowable attributes such as location in space and speed. Non-relativistic mechanics also assumes that forces act instantaneously (see also Action at a distance).
The position of a point particle is defined in relation to a coordinate system centered on an arbitrary fixed reference point in space called the origin O. A simple coordinate system might describe the position of a particle P with a vector notated by an arrow labeled r that points from the origin O to point P. In general, the point particle does not need to be stationary relative to O. In cases where P is moving relative to O, r is defined as a function of t, time. In pre-Einstein relativity (known as Galilean relativity), time is considered an absolute, i.e., the time interval that is observed to elapse between any given pair of events is the same for all observers.[12] In addition to relying on absolute time, classical mechanics assumes Euclidean geometry for the structure of space.[13]
Acceleration represents the velocity's change over time. Velocity can change in magnitude, direction, or both. Occasionally, a decrease in the magnitude of velocity "v" is referred to as deceleration, but generally any change in the velocity over time, including deceleration, is referred to as acceleration.
Non-inertial reference frames accelerate in relation to another inertial frame. A body rotating with respect to an inertial frame is not an inertial frame.[14] When viewed from an inertial frame, particles in the non-inertial frame appear to move in ways not explained by forces from existing fields in the reference frame. Hence, it appears that there are other forces that enter the equations of motion solely as a result of the relative acceleration. These forces are referred to as fictitious forces, inertia forces, or pseudo-forces.
This set of formulas defines a group transformation known as the Galilean transformation (informally, the Galilean transform). This group is a limiting case of the Poincar group used in special relativity. The limiting case applies when the velocity u is very small compared to c, the speed of light.
For some problems, it is convenient to use rotating coordinates (reference frames). Thereby one can either keep a mapping to a convenient inertial frame, or introduce additionally a fictitious centrifugal force and Coriolis force.
A force in physics is any action that causes an object's velocity to change; that is, to accelerate. A force originates from within a field, such as an electro-static field (caused by static electrical charges), electro-magnetic field (caused by moving charges), or gravitational field (caused by mass), among others.
Newton was the first to mathematically express the relationship between force and momentum. Some physicists interpret Newton's second law of motion as a definition of force and mass, while others consider it a fundamental postulate, a law of nature.[15] Either interpretation has the same mathematical consequences, historically known as "Newton's Second Law":
So long as the force acting on a particle is known, Newton's second law is sufficient to describe the motion of a particle. Once independent relations for each force acting on a particle are available, they can be substituted into Newton's second law to obtain an ordinary differential equation, which is called the equation of motion.
where v0 is the initial velocity. This means that the velocity of this particle decays exponentially to zero as time progresses. In this case, an equivalent viewpoint is that the kinetic energy of the particle is absorbed by friction (which converts it to heat energy in accordance with the conservation of energy), and the particle is slowing down. This expression can be further integrated to obtain the position r of the particle as a function of time.
If a constant force F is applied to a particle that makes a displacement Δr,[note 1] the work done by the force is defined as the scalar product of the force and displacement vectors:
If the work done in moving the particle from r1 to r2 is the same no matter what path is taken, the force is said to be conservative. Gravity is a conservative force, as is the force due to an idealized spring, as given by Hooke's law. The force due to friction is non-conservative.
If all the forces acting on a particle are conservative, and Ep is the total potential energy (which is defined as a work of involved forces to rearrange mutual positions of bodies), obtained by summing the potential energies corresponding to each force
Hamiltonian mechanics emerged in 1833 as a reformulation of Lagrangian mechanics. Introduced by Sir William Rowan Hamilton,[18] Hamiltonian mechanics replaces (generalized) velocities q i \displaystyle \dot q^i used in Lagrangian mechanics with (generalized) momenta. Both theories provide interpretations of classical mechanics and describe the same physical phenomena. Hamiltonian mechanics has a close relationship with geometry (notably, symplectic geometry and Poisson structures) and serves as a link between classical and quantum mechanics.
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