Neudesic's Open AI jumpstart workshop brings together some of the brightest minds in the artificial intelligence (AI) industry to share best practices, explore key trends, and help you identify use cases that will deliver maximum impact.
What's Included:Education - Enhance your understanding of Azure OpenAI models & capabilities. Discover common use cases and best practices for building impactful OpenAI based solutionsIdeation - Identify potential OpenAI use cases and tactics that enhance competitive advantage and operational excellence.Use Case Roadmap - Identify and dive deep into a single, high value use case and define the critical parameters and next steps.
Holy schnikes...if anyone has problems doing dodge jumps head into windows > ease of access > scroll down to interaction > keyboard. Turn off and uncheck all that mess. Filter keys was stopping it from going through. We're all more agile than we thought!
Interesting. I don't have any client-sided input lags, so how come my dodge-jumps in GW2 often register as normal jumps, not executing the dodge part? I don't have this issue with any other game (for example, first-person shooters that allow duck-jump mechanics).
Using a macro (jump+dodge key down/up with no delay) should work 100% of the time, assuming you have enough endurance to dodge. If it ever fails, it's because GW2 or the macro was delayed in-between processing the jump and dodge key presses.
I have the secondary mapping options of dodge and jump set to adjacent keys on my keyboard to make it very easy and reliable to activate both at the same time. It works pretty much 100% of the time for me.
It's probably because these two things work and activate differently. I'm not sure what shooters you're talking about, but pretty sure at least in the ones I played with that possibility, you could jump and then hold duck shortly after jumping -if you started pressing crouch right at the end of the jump, you'd still crouch right at the end of the jump. This is not how dodge jumping in gw2 works -here if you're late (or early) with pressing it, it just doesn't work.
It's probably unintended mechanic that was left in game that it award skill. Most shooters have intended mechanics and are more forgiving. For example UT2k4 all the double, wall... jumps are completely intended and very easy to do. Quakes on the other hand with strafing, cycle jumps and so on. Many of these were not intended mechanics and are very tight in vanilla iterations. But with later versions and mods these were made easier so more people could access it.
The macro should be [jump key down] [dodge key down] [dodge key up] [jump key up] with no delays. If that fails, the macro software is probably running as a background process with low priority and your CPU usage is at 100% with GW2 taking priority, causing other processes to stutter. That said, this would generally only be noticeable if the macro contained delays, which will take longer under load.
I have a 2013 Nissan Rogue and today I went to go pick a friend up, and a guy told me to help him jumpstart his car so I did. He plugged in the cables correctly and he turned his car on and that was it. I got home told my mom about this and she got mad, she said that this affects the computer from the car and from the dealers. Idk what to do. When I got home the car was working perfectly. Can this really affect the computer of the car ??? Please help suffering
The only time I ever damaged a vehicle by using it for a jump start was when I was helping an idiot who had a red battery cable connected to his negative battery terminal and a black cable connected to his positive battery terminal, so now I take the extra time to confirm the positive and negative icons on the battery before I help a stranger.
You charge it up about every 6 months from an AC outlet. No need to keep it plugged in to anything. I used mine on my lawn mower after the pack sat for at least 6 months and never even needed much of a charge to bring it up to full charge again.
Issue:
There are currently only 3 selections available on the Brave taskbar jump options (see supporting screenshots) and these are the Windows default jump options. The jump options that were previously available (e.g. New private window) are no longer available.
The reason this solution will not work for Brave (based on my further investigation) is because the Custom Destinations file (.customDestinations-ms) for Brave is missing (C:\Users%USERNAME%\AppData\Roaming\Microsoft\Windows\Recent\CustomDestinations).
There should be a Custom Destinations file in the above directory that matches the name of the directory for Brave found in the Implicit App Shortcuts folder (C:\Users%USERNAME%\AppData\Roaming\Microsoft\Internet Explorer\Quick Launch\User Pinned\ImplicitAppShortcuts).
Now go to the extracted zip, open folder (for example AutomaticDestinations) and copy the files to the folder with the same name (AutomaticDestinations). Make sure you do this will all three folders. This worked for me in VM and on my PC.
Had similar problems recently with another chromium browser.
The fix for me was to drag an open webpage address onto the browser icon on the taskbar. (Pinning the website to the browser icon) The jump list, new window, new incognito window tasks as well as recent websites now show up with a right click. A potentially simpler fix ? (Let windows do the grunt).
Harlan, you said "I wrote some code to parse these files. This code consists of two Perl modules, one for parsing the basic structure of the *.automaticDestinations-ms Jump List files, and the other to parse LNK streams."
Trying to compare the tools (Jumplister, WFA, and SSV) to see if the tools are accurate and to provide a research baseline. Very interested how you went about parsing it, but I cannot seem to find the code modules online at your usual code location. Have you released them? Thanks for a great post.
Trying to compare the tools (Jumplister, WFA, and SSV) to see if the tools are accurate and to provide a research baseline.
How would you determine accuracy? If one tool lists a value as decimal and the other presents it at hex, is one more accurate than another? If a value is located at an offset, and one tool displays it and another doesn't, is the first tool more accurate?
I have to say, I don't really follow what you're trying to achieve. I think that with the available tools, there's already more than enough for a "research baseline".
Very interested how you went about parsing it...
By following the binary format specifications available from MS.
...but I cannot seem to find the code modules online at your usual code location. Have you released them?
No, I haven't released the code yet...I may do so after I add some POD to the modules. I will likely release versions of the modules, and then maintain and keep developing versions with more debugging capabilities (dumping structures, etc.). As I mentioned before, however, these are modules...what gets displayed and the way it gets displayed is totally dependent upon the script you write.
Also, I still have some of the same concerns as our last conversation; specifically:
1. I'm not sure that the vast majority of analysts really understand Jump Lists at this point, so what would be the point of releasing yet another tool, particularly one like this, if the analyst doesn't understand enough about the Jump Lists to understand what's being displayed?
2. I've seen too many times how someone will figure that something doesn't work (usually through operator error), and post to a list but NOT say anything to the tool author. I've seen folks say that they couldn't get SIFT to work, and my response has always been, "...did you contact Rob?", to which they usually respond, "no".
Upon further reflection, add to that some additional thoughts:
3. I don't want the code absorbed into another project, after which I have no access to any of the research you mention, or to continued development.
4. I'm aware of tools that parse Jump Lists, including the DestList stream, but the author of at least one tool does not give credit (by name) for their source for the DestList structure. I've already published a great deal of my Jump List research on my blog as well as to the ForensicsWiki, and there doesn't seem to be any further development of that research, at least none that's available publicly.
5. RegRipper is used in several training courses (some colleges, and in other for-pay training courses), and for whatever reason, I can't even see/review the materials of those courses, either fully or in part.
From what I've seen with respect to other open source tools that I've released, as well as the information I've released on Jump Lists, all of these materials are being used within the community. That's great. However, what seems to be happening is that at least some of those who are using this information are benefiting from it, but very little is making it back into the community.
One additional thought related to determining if a file is copied or moved in a filesystem. You can tell if a file is copied on moved on Win7 machines simply by looking at the MACB times. The information should match up with what you uncovered in the LNK files.
For a quick reference, the information can be found here: -forensics.sans.org/blog/2010/04/12/windows-7-mft-entry-timestamp-properties/
Yeah truly understand how you feel. I have felt that way on similar projects and research that show up in other locations. I have seen the SIFT workstation in many locations... the great thing is that many of them asked to use it in those locations. Others did not. Still thank you for all the hard work you are trying to do, just would have liked to see the PERL code as that is what I'm most familiar in.
Im glad that you and I were able to sit down for lunch several months ago I was able to show you the SANS books and each slide where we mention Regripper in the SANS courses earlier this year. Sorry others have not had that opportunity.