TimeShift is a 2007 first-person shooter game developed by Saber Interactive and published by Vivendi Games. The game was released for Windows and Xbox 360 in October/November 2007, and for PlayStation 3 in November/December. It received mixed reviews from critics.
Scientists from the near future have begun work on creating a viable time machine. The project results in the creation of two devices, the Alpha Suit, a prototype jumpsuit, and the Beta Suit, a more advanced, military-grade model with features the Alpha Suit lacks such as combat-related timeshifting abilities and an integrated artificial intelligence named Strategic Systems for Adaptable Metacognition (or S.S.A.M.) to prevent the creation of temporal paradoxes.
The director of the project, Dr. Aiden Krone, takes the Alpha Suit and travels into the past. Once there he alters the timeline, placing himself as the ruler of the Krone Magistrate that controls a dystopic world.
The protagonist, an unnamed fellow scientist (originally intended to be called Michael Swift), takes the Beta Suit and follows Dr. Krone back to the year 1939 in an alternate timestream to a place called Alpha District. During the transport, parts of the Beta suit are damaged (an "auto-return" which allows for a "checkpoint" system, and the ability to revert to the original timeline) forcing the protagonist to assist the Occupant Rebellion against Dr. Krone in hopes of salvaging parts from the Alpha suit.
The protagonist fights alongside the Occupants in Alpha District, saving many of their members and supporting their raids. He meets Commander Cooke, leader of the Occupants, and is tasked with rescuing Delta Battalion, an Occupant unit that was presumed dead some time ago. After freeing Delta Battalion from a prison, the protagonist later heads to Krone's munitions plant and destroys it. The protagonist meets up with Commander Cooke, who informs him that his efforts have left Krone's military in complete disarray due to a lack of resources and supplies, and that Krone himself is retreating to Alpha District. The Occupants raid a Zeppelin factory and steal a Zeppelin to pursue the rogue scientist.
The protagonist returns to Alpha District in an altered version of when he first arrived, only things are going in favor of the Occupants. He is confronted by Krone in a giant war machine named the Sentinel, which nearly destroys the Occupant Rebellion, but he succeeds in destroying the Sentinel. As an incapacitated Krone emerges from the wreckage, the protagonist kills him and retrieves the part required to repair the Beta suit. He is thanked by Commander Cooke and returns to the original timeline to save his girlfriend, Dr. Marissa Foster, who had been killed by the explosion Krone had caused. He shuts down the bomb and walks up to Foster, who begins to wake up. She reaches out to him although not sure of who he is. As he begins to remove his mask the computer in the suit warns that a paradox is imminent and transports him away.
The key feature of TimeShift is the player's ability to control time: slowing, stopping or even rewinding time more or less at will. This allows a player to stop time to dodge an incoming projectile or steal an enemy's weapon. Specific time-related puzzles also require these abilities. The player's abilities also affect the color of their environment in such that slowing time produces a blueshift, rewinding it produces a yellow haze, and stopping time creates a white filter "haze". The player must use them wisely to make its way through the game. In some parts of the game the time powers are lengthened.
Because the game had been delayed several times and was not mentioned very much in gaming news, the press thought that the project had been abandoned - later attributed to a highly negative reception of the 2006 demos. However, on April 10, 2007, Vivendi Games announced that they were giving TimeShift a complete overhaul and were fixing many bugs.[7]
One of a number of changes is that Michael Swift, the game's original protagonist, does not appear in the game. After the retooling of the game, Saber introduced "the suit" as the time control device, making the protagonist anonymous. Saber said that this change was to let the player imagine that "you are the protagonist".
Initially, TimeShift was announced to release for Windows and Xbox 360, but at the 2007 SCEA Gamer's Day, it was announced that the game would also release for the PlayStation 3. The game was released for Windows and Xbox 360 in October/November 2007, and for PlayStation 3 in November/December.[8]
A single-player demo of the revamped game for Windows was released on October 11, 2007. The demo contains one level and four weapons from the full game. An Xbox 360 demo was also released on Xbox Live. A demo for the PlayStation 3 was released on November 1, 2007.
On November 9, 2007, IGN announced a multiplayer demo scheduled to be released on November 14, 2007 on Xbox Live Marketplace. It has been released. The multiplayer demo for PlayStation 3 was released on December 6, 2007. Both of these demos and the single player were combined at that time. Thus the demo runs in both single and multiplayer.
Critics found the gameplay derivative of other titles released before and close to Timeshift and found the plot underwhelming. However, the core gameplay and mechanics were praised for their polish.[20][23]
Heyo Houdini wizards,
I am trying to run a timeshift inside a for-loop and timeshift one specific iteration of the for loop but I am having some issues. It only seems to work when I run the for-loop in single pass. When I run it without the single pass the timeshift seems like it is ignored.
I am trying to make an HDA where a user can transfer multiple different attributes and also have a time offset control making it so that attribute "b" is transferred 10 frames after "a", or vise versa.
I am including my hip-file (its from houdini 17.5). Sorry about the mess, I tried cleaning it up to the best of my ability. The "problem area" can be found here: "/obj/Tests/Test_Soft_Constraints/curve_constraint_breaker5/", put the display-flag on "visualize1" inside "curve_constraint_breaker5" and try to toggle "repeat_end1" "single pass" option to see the issue. The for-loop is driven by the different entries in the "Set Attribute Values" list on "curve_constraint_breaker5". There might be some fracturing that has to cook at startup. I'm including some pictures as well but I am not sure if they are saying much (the screenshots show a visualization of the attribute transfer, havent moved timeline scrubber, only turned on or off the single pass option).
Thank you so much for the read!
The previous posts apparently refer to the AUR version, 20.03-1, Timeshift is available from Arch's Community repo. It's version 20.11.1, which appears to be current. Coincidentally, I installed Timeshift from the Community repo today and, once I saw this post, checked its version number.
Nope to ye, timeshift is not in community, it's on aur on that version only.
Or you have an additional repo, or you are not using ArchLinux... either way, I don't rely on pamac, I have no way of knowing what wizardry you are doing.
So don't give misguided "support" here please. Manjaro is not Arch; this is a perfect example of why we don't support Manjaro. You sent OP on a wild goose chase looking for something that only exists in Manjaro.
Timeshift is similar to applications like rsnapshot, BackInTime and TimeVault but with different goals. It is designed to protect only system files and settings. User files such as documents, pictures and music are excluded. This ensures that your files remains unchanged when you restore your system to an earlier date. If you need a tool to backup your documents and files please take a look at the excellent BackInTime application which is more configurable and provides options for saving user files.
A full system backup should be done from unmounted partitions and the live session is the easiest tool to do that from. That is also the reason most people do not make full system backups and only backup personal files: if the system itself is busted and there is no way to fix it, restoring a backup is probably easiest from a live session too. But a re-install is going to be even easier: I myself use an SSD for my system and a HDD for my personal files. A re-install is done within 20 minutes (and that includes post-install extra installation of software I use that is not default).
While Rinzwind's answer is good in the cases where you want to follow best practices - the sad reality is that a janky backup is better than grandstanding and saying to download an entirely new application instead. So I'll offer my two cents here:
For me I like to edit the JSON manually but if you do this you can break timeshift so make a backup. Before you do this though, make sure you go through the full timeshift setup wizard to set the defaults in the JSON file like backup_device_uuid
You can enable your home folders manually within Timeshift but adding lots of directories can be tiresome so that's where the manual editing comes in. I'll paste mine below. If you ever get a hard crash from Timeshift it's probably for invalid JSON. You can start it via terminal CTRL+ALT+T -> timeshift & to see the log output. Alternatively, you can use DuckDuckGO's JSON validator to make sure yours is valid.
7fc3f7cf58