Battleships on Monday?

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Simon Holgate

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Apr 10, 2013, 4:35:49 PM4/10/13
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Are people still interested in looking at Battleships in Clojure again on Monday or do we want to do something different?

I'm very happy to continue if we want to implement players for the game.

See you then,

Simon

James

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Apr 10, 2013, 5:48:09 PM4/10/13
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I'm up for battleships, although I haven't done much prep yet.


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Daniel Silverstone

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Apr 10, 2013, 6:59:05 PM4/10/13
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I'm very sad to say this, but I am being shipped off to Edinburgh so I won't make it on Monday :-(

I'll be trying my hand at some clj on the train if I have a chance though.

Have fun guys, and see you next month (hopefully).

D.

Rick Moynihan

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Apr 11, 2013, 9:00:14 AM4/11/13
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Yes, I'm well up for it.

I'm afraid I won't have time to prep either; but it should be fun!

Sorry for not pushing an advert out, or updates to the website. I'll
try and do that later tonight.

We'll be meeting at the usual time, 7pm this Monday.

R.


On 10 April 2013 23:59, Daniel Silverstone

James Jeffries

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Apr 11, 2013, 1:19:56 PM4/11/13
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I should hopefully be there too. I haven't written much clojure in preparation, but have started (slowly) porting the clojure implementation to Haskell.

Daniel Silverstone

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Apr 12, 2013, 3:32:20 AM4/12/13
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Ooooh I'd love to see that once it's done.  Mmmm Haskell.

Daniel Silverstone

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May 20, 2013, 3:49:44 AM5/20/13
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James, did you get very far (if at all) with this?

D.


On Thursday, 11 April 2013 18:19:56 UTC+1, James Jeffries wrote:

James Jeffries

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May 20, 2013, 8:38:25 AM5/20/13
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Sort of. I have a mostly working engine for playing one player against another, but haven't had chance to work on playing multiple times or properly implementing a realistic player. I'd be happy to show what I've got and get some feedback (my Haskell is a little rusty). I'll try and put it on github before this evening so people can fork it if they want to.

James
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