Ithink Paid Admins should be able to use the remover tool on them. It wouldnt cause any harm to remove a Disconnected Player's Prop and it would help if someone prop blocks spawn and we ban/kick them.
What if someone gets "Snapshot overflow" and connect right back and they get back in? And someone deleted there whole base and thiefs steal his/her stuff? I understand what you are saying but you have to see the reason you cant remove it in a different POV, Thats just my 2 cents
yea dynamite it wouldn't be a good idea to give all admins remover tool ability, as abusers could delete props to get into bases easier. Thats best kept with trusted admins. lol wish i got respected but NOO vee gets it instead
There is no way I can think or to script it so you could only remove D/c'ed player props without granting the ability to remove, say, the floor, as the game recognizes both these as the same class. Just pocket the d/c'ed props.
I am very new to blender and im trying to make a player model for gmod. but the thing is that inside the head theres weight paint. which i cant reach.So im wondering if theres a way to remove ALL weight paint on a specific bone. I have tried to find a tool for that but it just destroys everything.
In Garry's Mod, using the gmod_tool command (as in gmod_tool faceposer) changes the active toolgun, but not the associated context menu. Is there a command I can use to change the active context menu?
The [NCS] Transport System, based off of the original addon released back in 2021 that brought a new way to travel for a vast amount of communities has been brought back better than ever with new features, a brand new UI, and many more performance improvements from the original release. You'll start by accessing the configuration menu using ncs_transport_cfg in the clientside console. Here you'll find settings for everything; whether it be adding new locations, changing admin access settings, or the settings for everyday use without interrupting the flow on your server. Afterwards, it's time to add your vendors. All you have to do is spawn the Travel vendor from the spawn menu in Entities -> [NCS] Transport, and place it where you'd like. From here, you can save them using !tsave. If you'd like to add restriction to these vendors, on where they can bring players- access the vendor first and update the locations using the "Manage Available Destinations" button and update it to your liking. Changes to this do require you to save the vendors again using the previous command. If you'd like to remove a vendor, you must disable FPP toolgun restriction in Utilities -> Admin Settings -> Toolgun Options -> Toolgun Protection Enabled (leave unchecked), then use the remover tool as you would normally on the vendor and run !tsave.
For this achievement you need to use a special map (My map (gm_flatgrass (kinda edited)) ? ) with over 1000 props to delete with remover tool. All you need to do is spam left mouse button. After you deleted every prop in this map just reload it.
For this achievement just either join a multiplayer server (any) or create a singleplayer server. Then press team chat button , by default "U" and type "bloxwich", then press enter. The achievement should pop up.
This will open and close the game in it's minimal, low power state 1,000 times. It will remain open for 7 seconds, which should be enough time for it to increment the "Achievement count increased for GMA_X_STARTUPS: x/1000" counter, as well as tell you how many times it has opened the game.
You need to open the spawnmenu 100,000 times to get this achievement. While 'Q' is usually the key the spawnmenu is mapped to, you can map it to your mouse scroll up or scroll down to get this achievement done a lot faster.
If these achievements don't seem to be ticking up in achievement_debug in the console no matter how many entities in their respective categories you kill, try closing the game, right clicking Garry's Mod in your library, go to Properties > Betas > Beta Participation drop-down > "dev - Development Branch" > wait until the game updates itself then hop in and try killing stuff again. To my knowledge, this beta works for all achievements but you may have the most trouble with these 3.
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