Sniper Elite 5 Complete Edition

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Cdztattoo Barreto

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Jun 30, 2024, 9:04:18 AM6/30/24
to laisallafidd

I enjoyed this version far more than my last experience with the game, although that's less to do with the fairly mixed new content, and more because I used this opportunity to try the game's 'realistic' difficulty setting. To my surprise, I found it to have a transformative effect that elevated the game's accomplishments and made its flaws melt away.

The meat of the Ultimate Edition is a three-mission pack about saving Winston Churchill from assassination by a team of elite German commandoes, but these missions are something of a mixed bag.

The new weapons added to this version aren't anything special. While it's nice to finally have a quick-firing pistol to make the stealth sequences a little less awkward, the new rifles (each with their own strengths and weaknesses, of course) aren't so different from the four base weapons. Their inclusion seems mostly like a nod to firearms aficionados.

Playing on this level of difficulty takes away all aiming assistance, the mini-map, and the ability to tag enemies. Where SE3 allowed players to muddle through with decent stealth skills and sniping only when it was convenient or flashy, Authentic difficulty makes sniping a necessity, and it's players' only hope for survival.

Since players can't count on a visual cue to calculate their bullet drop, it only makes sense to use the rifle with the highest muzzle velocity, since it makes long-range shooting something other than impossible. There's just no reason to ever use the other guns. The other drawback is that in-mission saving is completely turned off for Authentic difficulty, and these are some punishingly difficult levels. The fact that one mistake can cost players a full hour of progress provides a significant disincentive to trying it out. I understand that letting players save and retry shots as many times as they want would have drained the tension that's so vital to this mode's success, but Rebellion could have left automatic checkpoints in to make the thing a little more accessible without compromising their vision.

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

I'm new to the Sniper Elite series, having not played prior iterations before - even though they sounded right up my alley. For some reason, reviews have just never convinced me to give them a whirl. However, I'm really glad that I'm playing this third outing, now available as Sniper Elite III Ultimate Edition that comes complete with nine DLC packs that include extra missions, weapons, maps and modes. It's a lot more fun than I thought it might be. Shooting Nazis in the head is plenty entertaining, but there's a lot more to this game than that.

Playing as Karl Fairburne, an American sniper, the objective is to work through eight levels (in the main campaign) set across numerous locales representing a North African campaign and essentially take on the mighty German Afrika Korps one shot at a time. The action plays out as a third-person action stealth game over a series of very large maps that often have multiple objectives.

Still, generally speaking the action is fun, and despite the levels sometimes feeling a little too long, you can at least save at key points so that you don't necessarily have to put in the hour or two some levels require to finish them in one sitting.

ConclusionAn entertaining and challenging sniping/stealth game that holds up for most of its eight expansive levels and supplemental campaigns. The action can get a little repetitive at times, but it's still a lot of fun, and its kill cam offers some great moments.

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