Acollection of curated mix-ready drum samples designed for today's modern productions. 6 drum kits into 1 instrument : Modern Pop drum kit, Retro Pop Drum kit, Trailer kit, Indie Pop kit, Hip-hop kit and Lofi Kit.
The download and installation of our Kontakt base instruments are made through Native Access.
Simply paste the serial number you received after your purchase into Native Access to download and install PRISM Lite.
Click below to watch the installation guide.
First, I'll preface that I have not really used Kontakt enough to be even remotely cognizant of what I may be missing here, and this is also my first time using GetGoodDrums. I typically use Superior Drummer 3 for my drum sounds, and I have no issues whatsoever getting those drum libraries to work flawlessly in my DAW.
I've installed the GetGoodDrums' "Metal" sample library, and within Kontakt/GetGood's user interface (inserted as a soft-synth into a Cakewalk by Bandlab project), as I click on each graphic of the drum-pieces of the kit to hear the single drum-piece play back its sound, I can hear it just as is expected without issue. That tells me that everything is installed properly. However, my issue is that as I play back my prepared MIDI drum track, I cannot hear my GetGoodDrums' sound library playing, and it's as if it's not receiving the MIDI information from my drum track at all. I'm sure it is something very simple that I am missing.
So to recap: I can click on each drum-piece in GetGoodDrums, and the sound that I hear from doing so plays back as is expected. I've routed my MIDI drum track's output to Kontakt like I typically would using Superior Drummer 3, and I can see that my MIDI track is playing. GetGoodDrums/Kontakt however does not appear to be receiving any MIDI information at all though from my MIDI drum track, as the kit does not appear to play or react and the track's dB meter does not react. There must be something in GetGoodDrums that I'm missing which would allow itself to receive my MIDI drum track's CC information so that it plays as expected with the sounds from the drum library.
I'm not near my PC at the moment as well, but I will definitely check on this when I return home. I will let you know either way if this makes headway for me. Thank you kindly for responding to my issue. Fingers crossed!
Thanks, but that did not help me. Believe it or not, I started there before posting here. I've used Kontakt in the not so recent past though for Steven Slate drums and for Shreddage 3 (Hydra) and never had issues like I'm experiencing here. Perhaps treesha's helpful post above will be the ticket. I will post here when I find out as an update. Thank you though for posting that link at any rate.
Check the recorded MIDI events, to see what MIDI channel is present in the drum events. Then, make sure the MIDI channel lines up with the MIDI channel with the loaded Kontakt MIDI channel, and on the MIDI track. Do you have audio tracks set to get their input from the output of the Kontakt instance that has the drums?
Thank you all so kindly for trying to help a fella out! Turns out...I had to set that input for GetGoodDrums to "Omni," and to get my MIDI drums to trigger the expected sounds of the kit, I had to use the "GM" preset instead of the "Invasion" preset (which was the default for some reason) for proper drum-mapping.
So all said...THANK YOU ALL! I am elated right now and feel like an idiot at the same time for not even knowing how to navigate the GUI well enough to investigate things on my own. But, teamwork made the dream work.
You are AHEAD of the curve, by turning to the community for assistance. LOTS of good helpful folks here. Here is a secret - most of us here have learned too many things the hard way. The trick is to remember the lessons learned from making mistakes, so that you hopefully don't repeat them, too many times.
The TAPE DRUM Kontakt instrument puts creativity in your hands, and right in your DAW. Featuring 24 tape-processed drum sounds and 73 factory presets, TAPE DRUM drips with vibe and the unmistakeable sound of vintage tape machines.
Looking for even more control over your sounds? Each TAPE DRUM sound comes with 4 microphone variations (Crisp, Natural, Room, and Warm), plus 6 round robins and 5 velocity layers. Tune your drums, choose from 3 tape models, and adjust the Drive, Wow, and Flutter for a sound that's truly yours, all within the intuitive, built-in mixing interface and tape controls.
The TAPE DRUM Kontakt Instrument includes 24 tape-processed drum sounds, 73 factory presets, 4 microphone variations, 3 tape models, 6 round robins, and 5 velocity layers, plus a built-in mixing interface and tape mods for Drive, Wow, and Flutter utilizing over 3GB of samples.
"These libraries are incredible. Making them playable in Kontakt is a game changer too. You get a ton of usable options and plenty of control with each. If you're looking for an acoustic drum sound that's larger than life then rest assured-you've found it."
DRUM FURY combines exceptional content with streamlined creativity, sporting an intuitive user interface for fast and easy performance. The idea was to create interface controls around simplicity yet with the essential tools to instantly shape the sound to your liking. The connection between you and your drums has never been more direct as DRUM FURY takes a streamlined approach with user experience at the forefront. Explore the organic acoustic sound without losing your way in the interface. Tailored sound shaping parameters within the main window give you enough control for broad-stroke scoring while the pop-up menus allow you to dive deep into EQ, Compression, Delay and Reverb.
We wanted the visual and functional side of the library to rock your world! The Blackbird user interface (UI) was all designed in 3D and built around functionality. The front part of the interface allows you to instantly choose any drum of your choice and adjust its volume, pan, tuning, attack, and release just with a few clicks.
Blackbird contains a highly intuitive and flexible mixer page. Each microphone position (Kick, Snare Top, Snare Bottom, Hats, Rack, Floor, Cymbals, Overheads, Room, and Trash) can be routed to an individual output and each position has its own pan and reverb setting. Blackbird also comes with a collection of custom convolution reverbs.
Most of us have dreams of a vintage drum machine. And, there's good reason for this. Back in the day, they were easier to use, bigger and frankly much more intuitive. Wave Alchemy, like many other companies has worked hard to bring us an instrument that emulates these old drum machines, while at the same time doing some things that are new and clever. Does this Kontakt-based instrument come close?
Before we get into the sounds, which are by far the most important aspect of any drum machine, of any sort, I'd like to talk about the execution and timing of Digital Revolution. One thing that has been a dead giveaway for what is real vintage and what's a sample pack, or bank, isn't really the samples as much as the timing. When you program a vintage drum machine, the timing, velocities, swing and fidelity are factors that many companies forget about, opting to only get the best recording. This is something that Wave Alchemy definitely understand and have obviously gone to great lengths to compensate for this with both clever programming and incredible interface design.
Digital Revolution provides an interface that supplies both step sequencing, real-time rhythm capture via MIDI, intuitive key mapping, and very clever audio manipulation parameters framed in such a way that you won't spend weeks scratching your head. In fact, even if you don't have too much experience with any drum machine, you'll pick this up quick.
What I find particularly clever are the key mappings that Wave Alchemy obviously spent some time on. Not only can you trigger the sequencer from different keys, you can also program patterns, re-sequence patterns, and even load patterns all from your MIDI controller. So, you can play beats, program beats, and the drums never stop the whole time. This really is a freestylists dream that anyone can learn.
This is where I have to take a step forward and really commend Wave Alchemy on not only a great piece of work, but also for really spelling out the intention for what is taking place in a really nicely written manual. Many brilliant instruments come and go with features that are brilliant, but go unnoticed due to lack of clear explanation. Beyond the manual, Wave Alchemy has done something really unique here. They've created an instrument (actually several drum and percussion instruments, with additional drum modules intended for allowing you to utilize certain individual drums within a DAW) that is doing some incredibly complex tasks, in a manner that replicates not necessarily any particular vintage drum machine, but a culminations of features mixed with the feel, vibe and tone of the really classic, vintage drum machines.
And, there is so much amazing possibility for coming up with amazing new drum and percussion sounds of your own. And, even though it may be a unique kick drum of your design, because of the effects employed, the beautifully captured samples, and even the signal chains taking place, your unique kick drum still sounds strangely vintage.
This is sound and instrument design taking place on the highest levels of professionalism. And, with regret, I can't even begin to scratch the surface on everything that is possible and even going on in Digital Revolution. Suffice to say, if you're doing any form of music that could benefit from a really classic electronic drum machine that always delivers, try this out. And, keep in mind that for some, this is a gift that keeps on giving. There's also included Ableton Live and NI Maschine packs. All this, and it's barely $100.
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