Hi guys!
Since the last update i got the problem with the legacy client that the whole player-slot-team-colour.... table has not been shown anymore.
So i installed the new FAF Client (Downlords beta) and with this client if i include the lobby mod in the lua.nx2 and write protect it i get the following error message and cannot join any game anymore:
java.util.concurrent.CompletionException: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\gamedata\lua.nx2
at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(Unknown Source)
at java.base/java.util.concurrent.CompletableFuture.completeThrowable(Unknown Source)
at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(Unknown Source)
at java.base/java.util.concurrent.CompletableFuture.postComplete(Unknown Source)
at java.base/java.util.concurrent.CompletableFuture.completeExceptionally(Unknown Source)
at com.faforever.client.task.CompletableTask.lambda$new$1(CompletableTask.java:17)
at javafx.base/com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
at javafx.base/com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
at javafx.base/javafx.event.Event.fireEvent(Unknown Source)
at javafx.graphics/javafx.concurrent.EventHelper.fireEvent(Unknown Source)
at javafx.graphics/javafx.concurrent.Task.fireEvent(Unknown Source)
at javafx.graphics/javafx.concurrent.Task.setState(Unknown Source)
at javafx.graphics/javafx.concurrent.Task$TaskCallable.lambda$call$2(Unknown Source)
at javafx.graphics/com.sun.javafx.application.PlatformImpl.lambda$runLater$9(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at javafx.graphics/com.sun.javafx.application.PlatformImpl.lambda$runLater$10(Unknown Source)
at javafx.graphics/com.sun.glass.ui.InvokeLaterDispatcher$Future.run(Unknown Source)
at javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\gamedata\lua.nx2
at java.base/sun.nio.fs.WindowsException.translateToIOException(Unknown Source)
at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source)
at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source)
at java.base/sun.nio.fs.WindowsFileCopy.move(Unknown Source)
at java.base/sun.nio.fs.WindowsFileSystemProvider.move(Unknown Source)
at java.base/java.nio.file.Files.move(Unknown Source)
at com.faforever.client.io.DownloadService.downloadFile(DownloadService.java:39)
at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:69)
at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:25)
at javafx.graphics/javafx.concurrent.Task$TaskCallable.call(Unknown Source)
at java.base/java.util.concurrent.FutureTask.run(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
... 1 more
if i make the file writeale again the mod is overwritten with the normal lobby....
any suggestions?
thanks in advance! =)