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kyoryoku
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Henrik Bennetsen
4/6/10
WebGL Dev List
If you are interested in WebGL then feel free to join the open WebGL Dev List. This is meant as a
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WebGL Dev List
If you are interested in WebGL then feel free to join the open WebGL Dev List. This is meant as a
4/6/10
Ryan McDougall
2/12/10
Naali UI research
We made a blog post about some of our UI research. http://realxtend.blogspot.com/2010/02/new-ui-in-
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Naali UI research
We made a blog post about some of our UI research. http://realxtend.blogspot.com/2010/02/new-ui-in-
2/12/10
Ryan McDougall
,
Tommi Laukkanen
3
2/9/10
Announce: realXtend Naali 0.1 (alpha) client viewer
Nice work rex team :). Congratulations are in order! -tommi On Tue, Feb 9, 2010 at 12:02 PM, Ryan
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Announce: realXtend Naali 0.1 (alpha) client viewer
Nice work rex team :). Congratulations are in order! -tommi On Tue, Feb 9, 2010 at 12:02 PM, Ryan
2/9/10
Henrik Bennetsen
, …
Toni Alatalo
18
2/9/10
Building a web client
Greetings - some additional remarks from a RealXtend development point of view to this discussion: On
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Building a web client
Greetings - some additional remarks from a RealXtend development point of view to this discussion: On
2/9/10
Ryan McDougall
, …
Tommi Laukkanen
9
2/1/10
Fwd: [sirikata-devs] Re: KristalliProtocol work-in-progress specification]
ya so I guess don't check it (or check it but it's not under the control of our app) As long
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Fwd: [sirikata-devs] Re: KristalliProtocol work-in-progress specification]
ya so I guess don't check it (or check it but it's not under the control of our app) As long
2/1/10
Tommi Laukkanen
3
1/31/10
Protocol Transport Layer Comparison
> Yes. SLUDP has a message ID field for each message. A few years ago when > the RealXtend
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Protocol Transport Layer Comparison
> Yes. SLUDP has a message ID field for each message. A few years ago when > the RealXtend
1/31/10
Tommi Laukkanen
12/9/09
Lets work together to create low level transport layer for virtual worlds?
Hi I have talked with people from both realXtend and Sirikata it would seem that we would all gain
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Lets work together to create low level transport layer for virtual worlds?
Hi I have talked with people from both realXtend and Sirikata it would seem that we would all gain
12/9/09
Alon Zakai
, …
Ryan McDougall
6
12/7/09
Qtonium
On Mon, Dec 7, 2009 at 9:39 AM, Ryan McDougall <semp...@gmail.com> wrote: On Sat, Dec 5, 2009
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Qtonium
On Mon, Dec 7, 2009 at 9:39 AM, Ryan McDougall <semp...@gmail.com> wrote: On Sat, Dec 5, 2009
12/7/09
Toni Alatalo
2
12/4/09
Re: [kyoryoku] Qtonium]
Toni Alatalo kirjoitti: > BTW the Qt integration we are using is PythonQt, which is different from
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Re: [kyoryoku] Qtonium]
Toni Alatalo kirjoitti: > BTW the Qt integration we are using is PythonQt, which is different from
12/4/09
Tommi Laukkanen
,
Alon Zakai
4
11/11/09
MXP 0.6 Drafting
On Wed, Nov 11, 2009 at 7:24 PM, Tommi Laukkanen <tommi.se...@gmail.com> wrote: Hi Thank
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MXP 0.6 Drafting
On Wed, Nov 11, 2009 at 7:24 PM, Tommi Laukkanen <tommi.se...@gmail.com> wrote: Hi Thank
11/11/09
Ryan McDougall
11/9/09
Developer Preview Release 0.0.2 Naali and Taiga
This time one year ago we began a long process of re-imagining realXtend as a next-generation virtual
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Developer Preview Release 0.0.2 Naali and Taiga
This time one year ago we began a long process of re-imagining realXtend as a next-generation virtual
11/9/09
Ryan McDougall
, …
Daniel Horn
4
9/29/09
RFC: A reusable abstraction for multiple VW protocols
On Mon, Sep 28, 2009 at 4:21 PM, Alon Zakai <al...@syntensity.com> wrote: > If Naali could be
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RFC: A reusable abstraction for multiple VW protocols
On Mon, Sep 28, 2009 at 4:21 PM, Alon Zakai <al...@syntensity.com> wrote: > If Naali could be
9/29/09
Ryan McDougall
9/23/09
Naali UI Mock-up Contest
Hello realXtend and Virtual Worlds Community! Its time for us to call upon your help once again. We
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Naali UI Mock-up Contest
Hello realXtend and Virtual Worlds Community! Its time for us to call upon your help once again. We
9/23/09
Henrik Bennetsen
, …
Toni Alatalo
4
9/16/09
Re: Cooperation and COLLADA
Antti Ilomäki kirjoitti: > suggested we take a look at OpenCOLLADA project (opencollada.org >
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Re: Cooperation and COLLADA
Antti Ilomäki kirjoitti: > suggested we take a look at OpenCOLLADA project (opencollada.org >
9/16/09
Henrik Bennetsen
9/16/09
Sirikata Protocol
Daniel has given our protocol documentation some serious love. Check it here: http://sirikata.com/
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Sirikata Protocol
Daniel has given our protocol documentation some serious love. Check it here: http://sirikata.com/
9/16/09
Ryan McDougall
9/12/09
Web as a desktop UI
Some caveats about Web for UI, since it's been relevant to some recent discussions. http://blog.
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Web as a desktop UI
Some caveats about Web for UI, since it's been relevant to some recent discussions. http://blog.
9/12/09
Ryan McDougall
, …
Ewen Cheslack-Postava
7
8/18/09
Client UI for VWs
You're right, and I don't think we should just say "go build it in HTML5." At a
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Client UI for VWs
You're right, and I don't think we should just say "go build it in HTML5." At a
8/18/09
Ryan McDougall
, …
Tommi Laukkanen
14
7/5/09
RFC: Content Distribution and Management
Hello I learned from Daniel that range reads are part of http spec and as such a good candidate for
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RFC: Content Distribution and Management
Hello I learned from Daniel that range reads are part of http spec and as such a good candidate for
7/5/09
Alon Zakai
, …
Ryan McDougall
23
6/25/09
Fwd: Terminology
Ok, made some changes. I'll try to do more later. Best, Alon Zakai / kripken On Thu, Jun 25, 2009
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Fwd: Terminology
Ok, made some changes. I'll try to do more later. Best, Alon Zakai / kripken On Thu, Jun 25, 2009
6/25/09
Henrik Bennetsen
, …
Hurliman, John
3
6/17/09
MPEG Issues Call for Requirements for "Information exchange with Virtual Worlds" Interoperability Project
You can ping me offline for an explanation of why the virtual world development community is avoiding
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MPEG Issues Call for Requirements for "Information exchange with Virtual Worlds" Interoperability Project
You can ping me offline for an explanation of why the virtual world development community is avoiding
6/17/09
Ryan McDougall
, …
Tommi Laukkanen
8
6/14/09
Rebooting discussion around assets, containers, and inventory
Now that we have basic requirements could we give serious evaluation to Metaforik and see if it would
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Rebooting discussion around assets, containers, and inventory
Now that we have basic requirements could we give serious evaluation to Metaforik and see if it would
6/14/09
Tommi Laukkanen
, …
Ryan McDougall
11
6/11/09
Mutable or immutable assets?
D'oh, the number is messed, but I'm tracking these here: http://wiki.realxtend.org/index.php/
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Mutable or immutable assets?
D'oh, the number is messed, but I'm tracking these here: http://wiki.realxtend.org/index.php/
6/11/09
Ryan McDougall
, …
Tommi Laukkanen
17
6/10/09
Sirikata asset handling code in library form?
Hello Couple of thoughts and questions as sum up about the proposed container format. - Container
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Sirikata asset handling code in library form?
Hello Couple of thoughts and questions as sum up about the proposed container format. - Container
6/10/09
Ryan McDougall
, …
Tommi Laukkanen
3
6/9/09
Suggested ice-breaker topics for discussion in 協力
It looks like MXP demo viewer CloudDeck will be moving Ogre based C# engine namely Axiom. Axiom does
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Suggested ice-breaker topics for discussion in 協力
It looks like MXP demo viewer CloudDeck will be moving Ogre based C# engine namely Axiom. Axiom does
6/9/09
Tommi Laukkanen
6/9/09
Link to your vision
Hey It would be nice to be able to read all existing architecture visions as a background study. MXP
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Link to your vision
Hey It would be nice to be able to read all existing architecture visions as a background study. MXP
6/9/09
Ryan McDougall
6/9/09
What realXtend hopes from 協力
realXtend's goals and hopes for collaboration are simple: 1. reduce our workload and simplify our
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What realXtend hopes from 協力
realXtend's goals and hopes for collaboration are simple: 1. reduce our workload and simplify our
6/9/09
Ryan McDougall
6/9/09
Hello and welcome to 協力
As most of you know the genesis of this group was in-person discussions at this year's Metaverse
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Hello and welcome to 協力
As most of you know the genesis of this group was in-person discussions at this year's Metaverse
6/9/09