Hopefully we can get a few people designing levels, and some players on
here, and correct that deficiency.
Well, it would help if you could say how far you got and where you got
stuck.
To clarify the basics: my version of Kye is for Linux/Unix systems only
- it does not (yet) work on Windows systems (I am still working on
that). You can play my levels with the original Windows version, of
course, which I assume is what you have done.
--
Colin Phipps <c...@moria.org.uk>