TheONLY leveling guide on the wiki is this one. This is because it is frequently updated by the community and is also the first leveling guide created as a wiki page. As a result, any other similar page will be considered a duplicate and will most likely be deleted.
Farm these if you want. They are spread out a lot and take longer to kill. It's recommended to farm these though because they give around 10k more EXP. They use the Iron Mace. If you insist, group 3 at a time and kill.
NOTE: The level 750 Greybeard spawns here every 6 hours. The Raid Boss message in the chat will say "Loud tremors are being heard across the seas..." If the player has the Bisento when they defeat him (it can be in the Inventory Chest) it will say "Something strange has happened to your Bisento..." This means that their Bisento is now a Bisento V2. Keep in mind players only have 15 minutes to defeat him, otherwise he will despawn. It is not recommended to fight him if you are in the first sea as his health is on par with those of Third Sea bosses.
These enemies are easy, however, they are pretty far from the quest giver, and you can only gather up 2 at a time though so it may be slow. Farm them and the Vice Admiral until level 150. You can get these stuck by sitting on any single elevated ledge because they have no ranged moves.
Note: The Master Sword Dealer is on the island where you take the quests. He sells the Dual-Headed Blade for 400,000 and the Bisento for 1M. You can buy Bisento, as it is a relatively good sword for PVP after entering v2 form (by killing Greybeard while you have the item), but DO NOT USE IT FOR GRINDING UNTIL 3RD SEA.
Note: The Mad Scientist is located at the base of the cloud stairs, behind a floating rock. He sells the fighting style Electric for 500,000. This can be upgraded to Electric Claw in the Third Sea, which is one of the best fighting styles for PvP due to its amazing stuns.
Note: It is recommended to get Saber at level 200 because it is a good sword. Swan, not to be confused with Don Swan, who uses the Spider is located in the middle of this island. Also, the Military Detective and the Blox Fruits Remover are here. The Military Detective is key for getting into the Second Sea
Another note: When grinding the boss quests, it's recommended to server hop and only kill bosses due to the increased EXP yield, money, and mastery. It's also viable to grind the bosses and skip the colosseum entirely, due to the cheeses making defeating the bosses faster.
This is a real pain to grind if you farm then inefficiently. Group the nearest three first, kill them, then group the furthest two and kill them afterward. By then, the first three you killed should have respawned so group them and kill them to finish the quest. Their respawn times are quite fast, so you can repeat this after taking the quest again.
Elemental does not activate as he is a boss. An easy way to cheese him if you main melee, sword, or fruit with m1 attacks is to lure him into the building where Swan spawns, get him to walk behind a front wall, run to the other side of the wall, and spam M1. You will not get damaged by this. Otherwise, stay at a distance and use abilities since he has no long range attacks.
It is not recommended to grind these since these enemies despawn after not being damaged and respawn extremely slowly. Grind toga warriors until level 300. Gather 3-4 in a group and kill them. Farm until level 306.
Note: The Soul Cane can be bought here from the Living Skeleton. Its Z move is a decent stun and costs 750,000. It is hidden in the front-left side of the volcano. It is very recommended to buy Instinct for 750.000 in the Upper Skylands.
At this point, you should have Instinct because it is useful since Elemental doesn't take effect because of the Military Spy's Aura. Gather 4-5 of them up and kill them. These enemies spawn with Aura, so it is recommended to keep your distance. They also have Flash Step and can teleport to you. Farm until 350, and then farm Magma Admiral and them until 381. You can also alternatively farm Military Soldier till Lv. 350.
Note: Water Kung Fu can be bought here behind the boss building in a secret area. It costs 750,000 and is better for PvP than grinding but still has impressive damage output. It has an upgraded version called Sharkman Karate acquired in the Second Sea, which is widely considered as the best fighting style for grinding.
These are much further apart and can be skipped. If you do choose to do this quest, group together 3-4 and kill. (One spawns inside a non-collidable tree, make sure to group him too. Can be seen easier with Instinct). Farm until level 458 with Fishman Lord.
Beware of his Bazooka as it does loads of damage. Keep dodging throughout the fight and use ranged attacks. (Tip: if you lead him over the tree root and behind a house, he gets stuck and his Bazooka cannot hit you. Use AoE moves to damage him this way). Elemental has no effect due to him being a boss. Farm him and Shandas until level 535. He has a chance to drop his Bazooka.
Gather them up in a group of 3-4 and kill. (If you don't have Chop or a Elemental, dodge every once in a while to avoid flying slashes). Farm until level 637. (I recommend you take out the 3 on the left and then take out the 2 near Thunder God).
This boss is relatively easy if you stay far away. Use ranged moves like fruit attacks (Light, Flame, and any other high damage fruit). Rumble Dragon can be avoided by dashing and jumping. He only uses Sky Thunder when close to him, and again, it can be avoided by dashing out. He has a chance to drop Pole (1st Form). Players can upgrade the Pole (1st Form) to }Pole v2 in the Second Sea.
Recommended to farm these as they can be avoided with a Elemental fruit. They are hard to group up though, besides two on top of a grassy area. Farm until 700 - 800. A somewhat good path to use is to kill the 1st Galley Pirate at the left of the quest start, after that gather 4 Galley Pirates then kill them, you can kill the last one or return to the 1st Galley Pirate to make it faster, after that gather 2 of them and kill.
You can farm these if you're willing to buy / eat chop. It may be more efficient since you can group them unlike the Galley Pirates. You will have to rely on your sword or fighting style for this. Farm until 700 - 800. Elemental doesn't activate because they have Aura but Chop activates at around 670 (Dodge Swords). Group 4 of them near the bridge and kill, then repeat.
This boss is pretty hard to kill. Stay as far away as possible so you don't get hit by his fart or close range attacks. His missiles can be dodged using Instinct but it is recommended for you to just dash away if he uses them. (Tip: Stay behind the Franky House and use moves that can pierce walls or get an angle where you can hit him and he can't hit you). Farm this and either Galley Pirates or Captains to 700 - 800. He has a chance to drop his Cool Shades which is arguably the best First Sea accessory besides Santa Hat.
Raiders are too far spread apart and don't reward enough for the effort it takes. Their quick tackle also makes it annoying to farm as they sometimes dodge your attacks. Farm until level 750. If you insist, group and kill 2 at a time.
Excellent for farming, gather them in groups of 4-5. Farm them until level 925. Elemental activates at level 793. There is also a strategy as a mastery / EXP farm where you stand in between the spawn of 2 swan pirates and as soon as they spawn they both target you. This makes it useful if you autoclick a Sword, Fighting Style, or a Fruit Sword (Ice, Light). It is recommended to use 2x exp codes because you will be spending lots of time on these if you don't.
The enemies are too far apart and they don't reward enough. They also have fruits (Bomb, Spike, Smoke) that can harm Elemental users so it's recommended to farm Swan Pirates. If you insist, farm until level 897. Farm 1 at a time
Jeremy is a good money and EXP farming boss. He is also part of the Colosseum Quest where the player has to free the trapped gladiators. A good strategy for taking out Jeremy is to stay at long range with fruit / sword attacks. Another strategy is staying outside of his walk range (so he teleports back) and spam ranged attacks. He uses 2 attacks of the Spring fruit; Spring Snipe, and Spring Cannon. He only uses moves at close range so it is recommended to stay at long ranges. Elemental does not affect him as he is a boss. He drop black spikey coat which is a good accessory for early second sea and is useful for farming. Farm him and Swan Pirates until level 925.
These enemies have Aura allowing them to hit Elemental users. You can farm these if you're willing to use Chop, but you will have to rely on a Sword or Fighting Style for damage. Farm until level 976. Do the same thing as marine lieutenants.
Note: On the table by the bed in the Mansion, there is the combination for the Colosseum Quest. Everything here cannot be accessed until the Colosseum Quest is completed and you reach level 1000. When you kill Don Swan for the first time you unlock the Guardian and have access to being able to upgrade your race to v3.
These enemies can use a small version of the Ice Surge move and the Glacial Epoch move that can stun and hit Elemental users. Not recommended to fight. Can be more useful to farm more than Lab Subordinates as they are closer to each other but remember to always air-camping because their ice moves are ground-based. Farm until level 1211. Farm 3-4 at a time, if you insist.
This boss has a very small area to fight him in. It's recommended to walk outside and get him stuck inside behind a wall and spam moves at him. His quest gives less money than Jeremy, Diamond (Boss), and Fajita, but considerably more EXP. He has a chance to drop the Jitte and can blind you or fly towards you with his Smoke fruit. Elemental does not affect him as he is a boss. Recommended to farm until level 1288.
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