Hello.
I have followed the steps from this post and managed to send an WebRtc stream to a RTP endpoint and then the later to Wowza. Everything work fine, but when I try to test it on IOs devices I get a 25 seconds delay, while the video RTMP video from the Test players has 3 seconds delay. Am I doing something wrong or is this huge delay a normal thing? I am testing this with the IOs link from the mobile tab of the Test players.
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I see. Can I ask what kind of setup did you use to obtain that low latency? What kind of devices were the clients? Were you using only WebRtc or other endpoint? Did you use Wowza and if not, did you use any other media server/transcoder? I am asking these because I've deployed both Kurento and Wowza on a pretty powerful server and although the delay got smaller it still is pretty big and it gets bigger as the stream goes on. Any detail on the setup would be useful.
Thank you in advance.
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About configurations, we just set the app as live, and set the Flowplayer client to not buffer more than 300ms of video. The configuration will depend on your client. Which client are you using?
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var flowPlayerConfig = {
clip : {
url : <clip-url>,
live : true,
provider : 'rtmp',
autoPlay : true,
bufferLength : 0.3,
},
plugins : {
rtmp : {
url : 'flowplayer.rtmp-3.2.13.swf',
netConnectionUrl : <net-url>
}
}
}
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