Android Studio is the best Android emulator for app developers. Technically, Android Studio is an IDE (Integrated Development Environment). It comes with an emulator via the Android Virtual Device function. You can create nearly any device you want and use it to test your app. Even better, this Android emulator works on Windows, MacOS, Linux, and ChromeOS.
In other words, if you can get through the installation, Bliss is a fairly versatile option. It can be buggy on occasion, but otherwise, it works well. The only thing it lacks is some of the more gamer-centric features of competitors like Bluestacks, Nox, and others, so there are better options for gamers. It does come with Google apps if you prefer. Bliss is also free and open-source, which is a huge plus, although setup on Mac requires significantly more effort than Windows.
GameLoop is another great way to play Android games on PC. It used to be called Tencent Gaming Buddy after its parent company Tencent, developers of several popular mobile games like PUBG: Mobile. The installation process is simple, so you can get into this one in just a few minutes.
What makes LDPlayer fun is its extra features. You get a toolbar on the right side of the window that lets you quickly take screenshots, record videos, set up keyboard mapping, and other tools. It also has multi-instance support for hardcore gamers. We tried about half a dozen games, and they all ran fine, even if it took a couple of tries to open a few of them.
In terms of performance, it played our test games just fine. We were even able to install apps and use those as well. MeMU Play looks and acts a lot like LDPlayer, so you can probably use either one interchangeably, depending on your needs. Again though, this Android emulator does not support MacOS.
MuMu Player has a toolbar across the bottom of the app that works almost identically to LDPlayer and MeMU Play. You can install APKs, take screenshots, record videos, and map keys. This one also has good PC gamepad support. Otherwise, it works like any other emulator. You log into Google Play, download your games, and play them.
From there, it works and feels a lot like Bliss OS. You have a full Android-powered desktop. You can get Google Play as well, so it supports almost everything. There are also some extra features for gamers, like keyboard and gamepad support, script recording, and more. It played our test games with a few issues, but it may be related to my test PC running on older hardware.
Playing mobile games on a PC lets you use your larger screen to see small text or details more easily, and mouse and keyboard support makes interacting with user interfaces much more accurate. Gaming-focused Android emulators also allow you to customize your control mapping on a per-game basis. Plus, your computer is usually plugged in and offers unlimited battery life, whereas your phone would likely overheat if it had to run a game for extended periods while being plugged in. Some of the more hardcore mobile gamers will also run their games in an Android emulator to give their phone a break or use it to multi-instance farm.
The last use of Android emulators is productivity. This is less common since most mobile productivity tools are also available on PC or Mac already. Plus, some Chromebooks are cheaper and better at running Android apps than emulators. However, some apps like Instagram limit functionality outside of the mobile space. Using social media apps via an Android emulator on a PC will also make it easier to upload and edit photos, text, etc.
I have wasted a whole day trying out different solutions floating around in SO and other place mentioned to enable wifi on the android emulator but to no avail.Can anybody help me figure out how do I enable internet on my android emulator?
Edit: This is the fix for a situation when the emulator's wifi has changed the DNS to some non-working DNS. While this works most of the time, there might also be other reasons which may not fix from this solution.
The older answers to this problem no longer work after 2020 (Using Android Studio 4.1.2 or newer). The problem is the DNS settings on the Emulator. It no longer works to just change the DNS Servers on your local PC. You have to change the DNS settings within the Emulator. The following steps are for an emulator running Android 11. Other versions will be similar:
@TheBaj : I figured the problem with this and fixed it. The problem is when you are connected through the router, the androidwifi in your emulator uses the settings and the sets the DNS to something other than 8.8.8.8 which is the google DNS(I presume this is kinda mandatory setting for the androidwifi to gain internet access). But if i change the DNS in my network settings, the google-services plugin which fetches your dependencies especially the one's getting downloaded from jcenter() will not be downloaded and hence your sync will fail which eventually fails your build.
So the trick is that you have your google DNS(8.8.8.8) configured in your network settings after your default router settings - this part takes care of downloading the dependencies from jcenter() and the sync and build succeeds.
On Mac OSX (Catalina for me), the problem is caused by the fact that the emulator automatically picks up the nameserver by looking at /etc/resolv.conf and picking the first one, in my case an IPv6 address. Source: -networking#dns
Maybe this would help someone. I tried all the solutions above. Changing DNS, cold booting, etc. After several hours of trial and error, I went to the official docs, which said that the emulator picks up the DNS config. of host machine at emulator's boot time.I had VMWare installed on my machine, which installs a few network adapters. So, I just changed the DNS config. of all the adapters (including VMWare adapters), and cold booted my emulator. OMG, the problem which didn't seem to go away for hours, just got right!
I hope I save someone a lot of pain, I tried everything everyone said on here, changed the DNS of every network adapter, reinstalled everything, the SDK, the emulator, even android studio, nothing worked, if you find yourself in the same position check if you VMware installed, if you do, don't bother with the DNS just go into Control Panel->Network and Sharing Center->Change Adapter Settings, and disable any and all VMware Network Adapters, then Cold Boot, fixes the issue instantly, you can even enable them later, and it still works
Just close your emulator and select the "Cold Boot Now" option on the drop menu adjacent to the play button. If not look for any of the more comprehensive options listed here, but I suggest always starting with the simplest solution.
For new searcher users:Sometimes VPN is your solutionChanging of network setting is not possible always because of networking issues.If you are in ip addresses that google does not responding for these regions,your solution is using of vpn.Use a proper vpn (a vpn that trough it you could update your android studio).When your vpn is on start your avd device (ofcourse api level of your emulator is important for example I have not any problem with api 22 but for api 28 is need using of vpn !).This was my experience about android emulator internet.
Plus another thing you can do (with Android 4.0+) is pipe touch events through one device into the emulator. This is helpful if you only have one device, but would like to test those same touch events on other versions/dimensions of Android. (See -emulation)
In any case, these are just workarounds, if multitouch is important for your app, I would still recommend that you go to an Android Developer user group with your laptop and ask for help to test your app on the spot. Your fellow developers can be super helpful with this.
In my groups, we share phones all the time (especially since most of us don't own all the different Android handsets out there). And if you don't have an Android user group in your area, assuming you live in a large enough metropolitan area, consider possibly starting such a group yourself. You're most likely not the only one who will need help with this stuff.
PS: PLEASE DO NOT UPDATE NOW, as it contains a bug I have spotted one. And its a serious bug. It is interfering in our development routines. You might want to checkout my question here.
I posted earlier that I wondered if anyone had loaded an Android Emulator onto their desktop PC in order to run the Arlo App? Since the videos will not play on a PC running Windows 10 with any web browser that I have found the only way to play them on a PC is to download them and use VLC Media Player or similar which is additional, completely unnecessary in my opinion, steps and it's starting to get old. The videos play just fine on the Android smart phone so I was wondering if the Android mobile app will work the same on my PC as it does on my phone or if the HEVC video issue will cause the same problem when using the emulator.
I did do this and it's relatively impressive. I installed BlueStacks which is Android Emulator software (free) which was built for running android games on a PC. Then I downloaded the Arlo mobile app just like you would do on your smart phone. For BlueStacks to properly run the Arlo videos I had to jump through some hoops and get into the BIOS of my PC to enable "virtualization technology" which was kind of a pain but now I can watch the Pro 3 videos on my PC without a problem (full screen) and I don't have to download them and watch on VLC media player or similar. Only problem is if deleting a large amount of videos I still log on to the Arlo website which is much easier than doing them one at a time on the Android Emulator but for just a few the Android Emulator works just like your phone.
I might try to post more on this but it's kind of cool right now that I can just buzz through a bunch of videos without downloading them. Also all the information (date, time, etc.) can be seen on the videos when using the emulator. And another thing is you don't have to log out and it won't time out (or it hasn't yet) and the Arlo 3 monitor screens are much larger now when using the emulator than when logged onto the Arlo website to view the cameras.
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