Dual Bladed Scythe Location

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Robyn Ruder

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Aug 3, 2024, 5:53:26 PM8/3/24
to kontaitbahrei

-Very fast in movements, sometimes extremely fast when accompanied by the rocket boosters of the scythe. Speed rarely breaks the sound barrier. Despite the speed, he still sees things clearly

Despite his outstanding performance in martial arts, he is defenseless to sharp or hard weaponry when he is unable to get hold of his weapon, he kind of relies on it for easy kills and strong defense.

Fordz was born with a red eye that enables him to see things clearly and anticipate fast attacks. His mother died so his father took care of him. His father was known as the Light Assassin, he trained Fordz to be the fastest and strongest assassin. One day, he lead Fordz to a secret room and showed him the dual bladed scythe, something he got from the fastest and strongest enemy he encountered. He modified it because he wanted Fordz to wield it when the time is right.

One night, Fordz woke up because of loud clangs outside, he spied out the window and saw his father fighting strangers. He took the dual bladed scythe and killed the enemies. His father was proud of him but severely wounded, he then said his last words to him. The next day, Fordz buried his father, took the dual bladed scythe and ran away.

Charged Punches and Kicks - Able to Dodge the fastest attacks - Rage Mode which gives him super speed for a while but it lasts long if he gets really angry. This is called Rage Mode Exceed. This kind of rage mode is more powerful than the controlled rage mode usually cause by anger or depression. IN SHORT, MY POWERS ARE CHARGED ATTACKS, RAGE MODE/SUPER SPEED AND RAGE MODE EXCEED/SUPER FAST with more power.

He is a ninja trained in assassinations. He was just a defenseless boy before he became a ninja. He discovered his inner rage when some soldiers were trying to capture him. He was captured but his depression and anger activated his inner rage. He turned unconscious and killed the soldiers. He them fainted after that. A young assassin found him lying unconscious on the floor. He saw what he did to the soldiers and was impressed. When Fordz woke up, he saw the young assassin. The assassin thought that the boy needed some training so that he can defend himself. When the assassin knew about his inner rage. He trained him how to control it, that way, he can use it's power to charge up some punches and kicks. When all the training was gone, the young assassin gave him a black scarf he found in the battlefield and said, "This kinda looks cool for an achiever like you. You are now an official ninja. Use your power for good and not evil. Youngsters can still battle right? Not every credit goes to adults, kids must rule. Good luck on your journey young ninja". Fordz said happily his final thanks and that he'll never forget him, after that, he went for an adventure. He has no weapon for his adventure so he depends on the power of his rage and the power it gives it. He fights in a well known martial arts known as Taijustsu. He's grown up to be a great Martial Artist.

I was thinking of a new weapon with its all new stances,and came up with the Grand Scythe.
Well its what it sounds-a two handed Scythe with great range and good enough slash damage.
But later about the weapon,let me state the two stances.
One of the stances would enable the Grand Scythe to break up into two smaller scythes (like the dual kamas).This stance gives the user increased critical chance (like 25%) and increased critical damage (like 300% or 200%) and increased attack rate BUT decreases physical damage (up to 50%-75%,Let DE chooses) and range.Overall the stance consists of jumps and whirlwind attacks,with one of the combos finishing with slamming the ground with both,jumping back and retrieving them.

The other stance lets you keep the Grand Scythe as it is.The combos are simple and swiping.If DE makes the Grand Scythe with a sharp end below it could serve in one of the combos that deals puncture proc.But what makes this stance unique is that the finishing move and one of the finishing combo slams spawn a giant spike beneath other enemies damaging them (if they are in a given distance like 5 to 10 in-game meters) up to 3 enemies.

I got this idea from playing another game with scythes but I wont say it cause I am afraid of being banned.I hope the community likes the idea,and if someone haves some suggestions please let me hear them.I would be happy to contribute to the community.

I think our scythes now are ok but still very disappointing, to the point were I don't want to call them full scythes. I love your idea of an actual full size scythe and I feel like we needed one of these instead of more chibi scythes :D

One of the stances would enable the Grand Scythe to break up into two smaller scythes (like the dual kamas).This stance gives the user increased critical chance (like 25%) and increased critical damage (like 300% or 200%) and increased attack rate BUT decreases physical damage (up to 50%-75%,Let DE chooses) and range.Overall the stance consists of jumps and whirlwind attacks,with one of the combos finishing with slamming the ground with both,jumping back and retrieving them.

The other stance lets you keep the Grand Scythe as it is.The combos are simple and swiping.If DE makes the Grand Scythe with a sharp end below it could serve in one of the combos that deals puncture proc.But what makes this stance unique is that the finishing move and one of the finishing combo slams spawn a giant spike beneath other enemies damaging them (if they are in a given distance like 5 to 10 in-game meters) up to 3 enemies.

I got this idea from playing another game with scythes but I wont say it cause I am afraid of being banned.I hope the community likes the idea,and if someone haves some suggestions please let me hear them.I would be happy to contribute to the community.

Can you create such a weapon with current day technology? And if you can create such a weapon: How would you realistically create a bow that can be reassembled so that you can fight with two one-handed swords?

Note 2: Some fighting styles use the flat of the blade to block blows - this will damage your bow, and generally it's a bad idea to block with the edge of the blade as well, which means the defensive component of the fighting style of this sword user will likely need to be dodging and positioning based rather than parry based.

The sword still won't bend, however - instead, you'd want to put some springs between the guard of the sword and the hilt. This allows, when the swords are put together, for the springs to provide the power and the sword blades to become the limbs of the sword, almost like how a power spring bow would work.

You just have to build a small block in which you can stick the tips of the swords and add a small nudge to the sword-handles to hold the bowstring. The block will function as a handle for the bow. The bowstring will push the sword tips into the bow handle. The second you remove (if time is of the essence cut) the string, the whole thing will come apart and you have two swords.

Something to take into account is the incredible amount of force that acts on various parts of a bow to fire an arrow. I don't have math to back this up but I do DO archery - something that can absolutely destroy any bow is to "dry fire" it. That is - to draw the string and release without nocking an arrow. There is no resistance against the string in this case and it can BADLY damage the bow to even do this once. I think that the force of swinging swords against stuff would probably mimic damage similar to this. I will say however that since they would be probably made of metal or other "stronger" material than laminated fiberglass and wood, then they may survive this better than a normal bow-limb would.

Running with the idea anyways:Regarding disassembly, there are plenty of bows that are intended to disassemble. They are typically made of three sections: two limbs and a handle-section.

When the bow is strung, the curve in the limbs is actually flipped around such that they are curved in the OTHER direction - this is what allows them to "snap" and fling the arrow effectively. More traditional-style bows do use straighter limbs, however I do not think that they shot as far or as accurately.

The feasibility of this sword-bow will also be dictated by how effective you want the bow portion to be. Do you want to be able to hunt with it and hit a small spot on a moving target (ie. a kill-shot)? Or do you simply want to be able to fire an arrow in the "general direction" of a target?

If you want any measure of accuracy, then the limbs must not have any "twist" in them, and there must be no variance in how the bow portion is constructed each time. For example: a handle sliding together together to grasp the limb portions by the hilts as others have suggested MUST lock into place at the exact same spot every time. The string cannot vary in length or twist either. (Bowstrings are composed of several strands that have been joined into loops at the ends and twisted down the middle. More twist means a shorter string and more "shooting force" and a short string forces the limbs to bend more.)

Furthermore, unless you are assuming a "very good or above" level of archer, then there are other "must haves" on a bow to allow/help with repeatable shot placement and reasonable aim: a reliable shooting platform ("arrow rest"), a string that only fits on the bow in one direction (ie. it cannot be flipped upside-down) as there is a "nock-point" that should be attached to the string to enable consistent arrow placement every time. This nock-point is not centered (it is close however) but is positioned according to the arrow-rest so that the arrow shoots straight.

Perhaps the string could be stored inside the handle section on a spring-loaded roll. One end would be fixed to the handle and the other end could be pulled to run the string up the front of the sword-limbs (and sit in a groove to stay centered on them) and then down the backside of the bow to hook into a notch on the bottom sword-bow-limb. (The string would be attached in the middle to the front of the bow handle and looped over the bottom bow limb as a normal bowstring would be.) That would at least handle the string issue and keep a nock-point in the same place every time.

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