Download Silkroad Online !FULL!

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Terry Paredes

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Jan 25, 2024, 3:51:37 PM1/25/24
to konsvereelsta

has anyone ever tried making a bot for the game silkroad online? i searched and found a script and it shows how to log in and stuff but im not sure if it actually does anything ingame. Plus i am a scripting noob and want to try this out, but i cant seem to get even the simplest scripts to run. Im going to keep trying. I tried putting this in notepad and saving it, then converting script to exe, but i always get errors. I am going to try to find V3 autoit and see what i cand do. Anyways Here is what i saw.

Well i just did a search on this site (which i didnt think of doing before) lol....and people say that autoit wont work on silkroad because gameguard wont let 3rd party software run simutaneously. So i am unsure of what to do now. I will keep searching i guess, maybe for another type of scripting program.

download silkroad online


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Ok not meaning to bump an old topic but i need help again. I found a working bot for silkroad online for about a month. Now 0x33 makers of the bot are trying to keep it to themselves and make you pay for it. The bot is called iSRObot. To run the bot you must have the bot itself, a softmod file, and a working .dll file. The last cracked Softmod was nearly a week ago and it seems to be getting harder to crack. Even when it is cracked, it stays cracked only for a few hours and then needs to be repeated. So i think what needs to be done is make my own softmod that i can use freely. I thought to myself, why not ask the autoit community genious's if they can make a new permanently working softmod if i give them all the files needed. So here is the d/loads for the files to take a look at and if you can suggest anything or help me out its greatly appreciated.

SAN FRANCISCO - July 15, 2008 Developed andpublished by Joymax, the historical fantasy massively multiplayeronline RPG Silkroad Online has been selected as an official game atGame & Game World Championship (GNGWC) for three consecutiveyears, inviting gamers from around the world to participate.

It was great for online users to meet each other offline. Therange of ages, the subtle regional differences among participants,and the competition between countries made GNGWC exciting. Oneplayer from Germany and one player from the United States won in aregional competition two years in a row. Players were lookingforward to meeting online friends in person. Most of all, theirlevel of concentration while playing the game was remarkable andthe competition was very thrilling. The competitors also providedus with some great insight about what the most dedicated playerswant to see in the future of Silkroad Online.

HANGZHOU, China, July 17, 2023 /PRNewswire/ -- The China National Silk Museum held the Award Ceremony for the 2nd Silk Road Online Curating Competition on the evening of July 12, 2023. Launched in May this year, the competition is co-organized by Shanghai University with support from Manycore Tech Inc. Contrasting with the inaugural competition in 2022, this year has a Maritime Silk Road theme and museums with related collections including Guangzhou Maritime Museum, Quanzhou Maritime Museum, Zhangzhou Museum, China Port Museum in Ningbo, and Wenzhou Museum were all invited to contribute resources from their online collections.

The competition attracted participants from over 51 universities including Tsinghua University, Renmin University of China, Nanjing University, University of Bologna, University College London, among many others, as well as nine museums and numerous designers. Participants were divided into two groups, namely, Museum Group and Design Group, who produced 98 online exhibitions.

The competitions are powered by the Silk Road Online Museum (SROM) platform, a platform with main concepts focusing on digital collaboration and 3D online curating. Since its launch in 2021 until June 2023, the SROM platform received a total of 70,000 registered users and 30,000 participants, while presenting 281 digital exhibitions and attracting 670,000 visitors. Moreover, the number of digital artifacts on the platform has increased from 2,000 pieces to 5,800 pieces, hailing from over 55 museums worldwide.

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