What are the other beta testers highest scores?

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Zincous

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Nov 14, 2008, 1:07:21 AM11/14/08
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What's your guys' highest score? I got 231!

Check out the "Files" section on this website. I uploaded a picture of
it for you guys.

Also, is there a known highest score in the game possible? Or is that
undetermined?

Derrek Leute

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Nov 14, 2008, 5:55:46 AM11/14/08
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Currently the highest score possible would be an 11 character word + a
7 character word in more difficult with all words right.

That might be it if you get 36 points from phase I. This is one reason
I want to work on the scoring. There shouldn't be an easily reachable
"maximum". However I'm still unsure as to what it will be.

Did you use training mode or not? (We should make that clear on the
scoring screen)

Good job!

--Derrek

Zincous

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Nov 14, 2008, 11:18:36 AM11/14/08
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Oh yeah ok, 7+11, because I got a 9+9 word which gave me a lot of
points. So we are definitely rewarding the player more points for
creating a longer word because it's harder to think of an 11 letter
word than two 9 letter words? Idk. That's fine in my opinion, I just
need to keep working at it, I'll get it.

The maximum is 231+ whatever the difference is for making an 11 letter
word vs. a 9 letter word - the difference for making a 9 letter word
vs. a 7 letter word.

Which isn't easy, but yes certainly obtainable fairly quickly. Which
might have people stop playing if they essentially "beat the game" and
can't improve anymore. Well what I have thought about, is a timer. Get
rewarded higher points for lower times (or vice versa if the clock is
counting down) So that way, people can always improve their time and
getting such a long word quickly.

So if it counts up, for how long you have taken so far. You would need
to put the time next to the highscore. So if you tie the high score
with a lower time, you beat it.
If the timer counts down, when it reaches zero, you would end phase I
(and or II) and go to the next Phase, or end the game with the ammount
of points you have achieved. Which I think is good for the game, a
sense or urgency and a good way to compete for more.

No I did not use training mode. The score in the bottom right of the
screen wouldn't have said 231 as my high score because it wouldn't
have counted remember? But yes I do think the "score summary" page
needs to say if training mode or not, so it's clear. And people aren't
confused at the end of their game as to why their high score doesn't
get registered.

amat...@allofzero.com

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Nov 14, 2008, 12:14:35 PM11/14/08
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You beat my high score 201, so far. 231 is the highest I've heard, so
far. Nice.

Mostly, I've been playing the game without finishing it to try to make
it crash, etc.

Having a timer that counts UP is a very interesting idea. We'll add
that to the list, too.

The free online version has timed games that count DOWN (and you can
choose how long you want: 1, 2 or 3 minutes). The game does pretty
much what you describe when you run out of time.

Zincous, all this feedback has been great. Keep it comining if you
have any more thoughts!

A

Zincous

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Nov 14, 2008, 12:27:20 PM11/14/08
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Yay :).....
Yeah this game is pretty stable. I have yet to get it to crash or do
anything wrong. But I'm trying.

Ok I'm glad the timer is on the list.

Yeah of course I'll keep it coming. That's my job. I'll keep posting
whenever I think of anything new.

Thanks!

Derrek Leute

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Nov 16, 2008, 7:48:34 PM11/16/08
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> Having a timer that counts UP is a very interesting idea. We'll add
> that to the list, too.

I like this idea a lot as well. It fits with the style of game. I
definitely second it.

--Derrek

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