Geralt of Rivia is a Witcher, a man whose magic powers and lifelong training have made him a brilliant fighter and a merciless assassin. Yet he is no ordinary killer: he hunts the vile fiends that ravage the land and attack the innocent. But not everything monstrous-looking is evil; not everything fair is good...and in every fairy tale there is a grain of truth.
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the 10 consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor.
International number-one best seller Ken Follett returns with The Evening and the Morning, a thrilling and addictive novel from the master of historical fiction. It is 997 CE, the end of the Dark Ages, and in England one man's ambition to make his abbey a centre of learning will take the listener on an epic journey into a historical past rich with ambition and rivalry, death and birth, love and hate. Thirty years ago, Ken Follett published his most popular novel, The Pillars of the Earth, which has sold more than 27 million copies worldwide.
It is a tale in which brother plots against brother and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside. Against a backdrop of incest and fratricide, alchemy and murder, victory may go to the men and women possessed of the coldest steel...and the coldest hearts. For when kings clash, the whole land trembles.
"A truly epic fantasy.... The novel is notable particularly for the lived-in quality of its world, created through abundant detail...for the comparatively modest role of magic...and for its magnificent action-filled climax.... [Martin] provides a banquet for fantasy lovers with large appetites." (Publishers Weekly)
Joffrey Baratheon sits on the Iron Throne, but rumors that he is not the king's legitimate heir are spreading throughout the Seven Kingdoms. Everywhere, a king vies for a throne. Robb Stark, called the Young Wolf, battles to secure independence for the North and revenge for his executed father. The Baratheon brothers, Renly and Stannis, each march upon the Iron Throne with a different claim, while on the Iron Islands, Balon Greyjoy prepares a new rebellion, setting his sights on Winterfell. Robert Baratheon's death has set the stage for the War of the Five Kings.
While kings march across the Seven Kingdoms and the people of King's Landing grow more and more malcontent, Jon Snow and his sworn brothers of the Night's Watch travel deeper beyond the Wall, searching for the so called King-Beyond-The-Wall. Across the sea, Daenerys Targaryen begins her journey as a khaleesi, having to nurture and protect her dragons from those who would take them...
Since Rich seems to be having fun with a Game of Thrones mod in Crusader Kings II , I thought I might try a GoT mod as well, but with a different game: Mount & Blade: Warband . Adding sea travel, naval battles, over a thousand new items, props, and textures, plus a massive map of Westeros and tons of characters based on the A Song of Ice and Fire novels, the Clash of Kings mod lets gamers step into a world ravaged by war as a handful of wealthy, entitled men violently quibble over who gets to sit on a big fancy chair.
While Rich's playthrough is focused on politics, intrigue, and poop-based assassination , I'm taking a slightly different approach with this mod (created by modder Cozur and a host of contributors ). I want the experience that the Game of Thrones books and television show don't portray very often: the perspective of the commoners who are swept up in the drama, and moved around on the gaming board like so many checkers at the whim of would-be monarchs. Since George R. R. Martin often gives his characters slightly changed familiar names (Robb, Eddard, Tommen, Petyr, etc.) I went the same route. Meet my character, Keewristoffertt. As the son of a merchant and former street urchin, commoners don't come more common than Keewris.
I begin the game in the city of Storm's End, with the world of Westeros already heading into the War of the Five Kings (which is the start of the second book, or the second season of the show). I'm eager to join up with a king, though even as a commoner, I'd like to do a little homework to decide which is the best king to align with. Unlike our own world, where we form our political opinions by listening to the paranoid rantings of spittle-spewing radio and television hosts, in Mount & Blade I can just walk right up to any old king and talk to him.
I talk to King Renly Baratheon, who is polite and seems worth pledging my undying devotion to, then ride toward Lannisport to personally talk to Tywin Lannister, who is not technically a king but might as well be. Along the way, I'm intercepted by Ser Gregor Clegane, a Lannister knight. While trying to ask him where Tywin Lannister is, I accidentally click on a more threatening line of dialogue, which leads a rude reply from Clegane, which leads to a battle between me and 42 of Clegane's men, which leads to me getting slightly filled with arrows.
Okay! I think joining the Lannisters is out of the question. After I escape from Clegane, I ride back to Storm's End to pledge my sword to King Renly. Unfortunately, when I arrive, I'm told Renly has been imprisoned by his own brother, Stannis Baratheon, king of Dragonstone. Well, since Stannis is also at war with the Lannisters, I figure I might as well just join him. I head over to the island of Dragonstone (by boat!) and pledge my sword to King Stannis.
As a conscript of Stannis, I follow him wherever he goes, and he's quite an active king. We ride patrols around his kingdom, fighting Forest Bandits, and patrol the seas, fighting, uh, Forest Bandits. Who are on boats. Okay. Naval combat is a lot like regular combat, only there are no horses and it takes place on boats connected by narrow planks, which can lead to a bit of a bottleneck. It takes me several minutes to even get off our boat, clogged as is with Dragonstone soldiers, and get into the fight, which promptly ends before I can even kill anyone.
Even land battles tend to leave me out of the action. Since I don't have a horse, I get left behind during the attacks, and often the battles are over before I reach an enemy. Stannis, gracious king that he is, still sees my devotion and promotes me. After a few more weeks, King Stannis assembles a massive force of hundreds of men outside Driftmark, and we ride to Duskendale, a city under Lannister control. It's time for a siege! It's exciting as hell, though again, I'm stuck at the rear for most of the skirmish.
Follwing the seige of Duskendale, we move on to the city of Antlers (seat of House Buckwell in the Crownlands, according to the ASOIAF wiki ). A little tired of being at the back of the crowd and only getting leftovers, I charge the ramp, bravely enter the city first, and yeah that was a terrible idea.
We lose the battle, and worse, King Stannis is captured and imprisoned. With Stannis imprisoned by the Lannisters and Renly imprisoned by Stannis, I seem to have run out of Baratheons to follow around. What's a commoner to do? Find a new king, I guess. I head to a likely sounding location.
I join up with Ser Addam Marbrand, who despite following the Lannisters seems like a nice enough guy. Unfortunately, he may be too nice: he never leaves King's Landing. After doing nothing for a few weeks, I decide to desert Marbrand and look for a king who is a little more proactive. I even convince two other soldiers to come along with me, and we head for Highgarden, hoping to join up with Lord Mace Tyrell. Before we even get there we're taken captive by some of Tyrell's soldiers from The Reach, who view us as enemies. Apparently, word of my desertion has spread. Damn ravens! Stop delivering tiny scraps of paper that describe what disloyal soldier I am!
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