Vrs Tacpack Fsx Crack 18

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Celena Holtzberg

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Jul 12, 2024, 10:56:59 AM7/12/24
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Installed FSX and downloaded VRS Superbug and Tacpack which I got in 2015 (don't go to secure.softwarekey.c*m in your purchase email as it always asks you to pay for "Renewal & Upgrade", just go to their support forum and the installers are there to be downloaded, no additional charge).

From my POV, we haven't seen any sophisticated military aircraft available for MSFS (probably Dino's F-35 is an exception but cant be compared to the great VRS). It's a drawback really when Microsoft decides not to support armamant equipped addon in their platform. Perhaps, I am not the only one who longs to see the continuation of their superb breakthrough in MSFS? Will MSFS 2024 remain a pacifist sim?

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There are indeed enough specialised software and simulators for war lovers, probably a vast majority of games are about fights, wars, conflicts of one kind or another. This contributes to a particular mindset that war, after all, is not that bad and can be fun!

The DCS full world map is coming, and likely going to get here long before tacpack in MSFS. Once that exists, there will literally be no reason for tacpack in MSFS... So it does seem like a waste a time to even start working on it.

Contrary to the various opinions expressed above, I do NOT wish for MSFS users to be prevented from using any feature or functionality, just because somebody believes it's better this way. MSFS can and should be any kind of simulator, weaponized or not.

Those who want to practise dropping some bombs or rockets on some targets, or dog fight together, or shoot some missiles are anything, should be allowed to do so as well, and I really can't see why it could be a problem for anybody here. I do not see what kind of interference you would ever get from that. Wishing for MSFS to keep limited to civilian aircraft and functionalities is just unbelievably selfish.

Concerning VRS and TacPack, this will simply never happen. We should be glad enough that TacPack and the SuperHornet were adapted to the various versions of P3D. If it takes them that long to model the twin-seats Super Hornet, it probably means they just can't do it.

Instead, I would be glad to pay for an official extension for MSFS to make it weaponized. Made by Asobo, or other *serious* third parties. Additional income for them, additional enjoyment for us. And no, DCS is not an option. I have DCS. I have the Mig-21 and the Tomcat addons for DCS. Flying the VRS SuperHornet in FSX/P3D was much more enjoyable for me. I just wish it would be more advanced (refuel, carrier ops and such, not the ridiculous gimmicks we had in FSX/P3D).

I'm very happy that you are now testing out the Tacpack and are enjoying it also.

It was only a matter of time, before the two of you met (VRS and Dino).

Dino, now that you have tasted the TP, may I draw your attention to an issue I had posted, when you had released Version 2.35 of T45C. Since that update, the tacan doesn't work whenver the T45 is flown in a TP server. It works quite well in SP mode or in non-TP servers.

A lot of us (TP fans), seriously miss using your fabulous creation for this reason.

Whenever you find some time, could you please look into this issue?

Thank you in anticipation.

@AviasScorp

Thanks for your appreciation.
I had another look into the issue (and I already did so some days ago) and I cannot find the root cause - although I have to confess that NAVaids tracking in FSX is not my area of expertise.

Are you sure it happened only after V2.35? I am asking because there are no changes whatsoever in the avionics code in that release.

Also, I guess this happens on the Tomcat and the F-35. Or possibly only on the Tomcat (uses a very similar code...)...

Thanks for looking into this Dino.

Since the T45 flies perfectly in single player and in non TP multi player mode also, I'm certain the issue is not 'primarily' with the airplane as such. It's definetly, something to do with the way it interacts with Tacpack.

I 'know' that it happened in v2.35 and later, because that's when I noticed. Before around that time is when tacpack came out in open beta and I could test it.

If you want me to test earlier versions, I could do that too. I have downloads from v2.01 onwards :)

Happy landings.

@AviasScorp

If you have time to test earlier versions I'd appreciate that.

Although it is not reported in the documentation, at a certain point I remember I did a last minute change to carrier tracking code - which caused an overflow in the FSX command "stack" which made it impossible to use certain keystrokes. That is the only change I can remember in the avionics department (around 2.20 maybe)....

Hey Dino can you make a small video of yourself trying out these missiles on planes like the F-14, or F-35 and also maybe the guns. And also I read on there page of the Forum it said it is license free, does that mean free or still payware??

@Varun

I'll see what I can do... although at the moment the only thing implemented is the gun in the F-14.

"Free license" means there is no cost for the developers. Tacpack will be payware. My planes will still be freeware as long as I can afford it.

@Varun

That is my understanding. However, please be aware that to fully implement working weapons you must have access to the source files of the airplane model - and, while relatively simple to use, it is definitely not for beginners.

I understand, I am doing lots of research as I wish to make my own payware and freeware addon company in the future, also I have a suggestion, since you have a google account, why don't yougo ahead and create a youtube account, I mean you already have one, you just need to give it a username thats all.

Hi Dino.

Any chances of seeing visual-only payload? No Tacpack, just weapons models.
I know you don't have much time and now you're busy with Hoover, but I just want to know if you already gave up on that idea or if it's at least in TBD state.
If I remember correctly, your old Tomcat had some JDAMs mounted and it looked good. J.

Hi Jiri,

I have to confess that the Hoover was neglected, last week, as I was excited by the Tacpack functionalities and shooting down things.

Anyway - YES. In order to make the tacpack work, I needed to venture into the "weight dependant" visual model features... so the current Tomcat model is such that, if you put the right weight into station 1A or 8A, Sidewinders appear. This can be done dynamically in game (by changing the loadout values in the menu) and works. I plan to extend this to all the stores of the Tomcat (well, most of). Yesterday, I implemented this on the F-35A and it works very nicely.

I am trying to get a "Tacpack aware" build rather than a Tacpack exclusive one...

OK, that's good to know, thank you. As I said, I don't have any plans to buy TacPack right now, so I'll be happy at least for "static" load.
By the way, second fictional repaint is being uploaded at the moment. J.

@James
The (much wanted) nose strut kneeling feature is not easy to fix, because it is simply not supported by the FSX physics engine . I have thought of a method of making it look (almost) right on the external model...but this is just a gimmick at comes at at a big price on modeling time.
Then

@Varun
They will NOT contain the Tacpack (which is payware add-on module and you will have to purchase it separately) but rather will be Tacpack "aware" - if the Tacpack is detected, you will have (some) working weapons.

one comment i'd like to make about the F-14 is this

to make it easier to add external weight dependent load outs, why not add the number the user has to add into the display name for the hardpoint (i.e. 1A +150lbs) as i keep flying your AWESOME F-14 with out weapons as i dont know what numbers to add...

Dino, I had quite alot of communication with VRS this past weel, i have every version from the first to the present. it has to do with the portal and the gate, most computers are set by default to 80, something was said about 40, and another few digits, i went in to my setup on my compter and i was able to change it to 40 but there wasnt any other opening to place any other numbers. to alleviate any space ive uninstalled every single aircraft excluding the default fsx and of course the VRS F18 Superbug. I has two other tacpac payware one was the Iris Warthog Driver. , another issue is this, if your other tacpac demand you install their tacpac, thats an issue because if its not the updated version there will be conflicts. at this point the only issue im having is to get my pickle to respond to the weapon selections, the guns work, but usually im dropping the payload and heading bck to base. it takes time with a mouse and views but once microsoft puts VR technology onto the edge toolbar and i pick up a new HOTAS ill be fumbling. Keep up the superior work, Dino Does Devastating Flight Dynamics.Semper Fidelis.

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