The Isu are a cornerstone of Assassin's Creed lore, a highly advanced civilization that predates humanity on Earth. Remnants of their culture are located throughout games in the franchise, including a series of glyphs and symbols that compose the Isu alphabet. Antoine Henry, a game developer at Ubisoft Paris, was given the opportunity to take those symbols and create a language. In this interview, he details the inspiration for the new language, the tools he used to create it, and how he made sure it would be reflective of a pre-human civilization.
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