Hello Mathieu, thank you for your answer.
It couldn't be the code, except if there is a different way to load a transparent png than a non-transparent one, that I failed to notice. Without touching the code, just changing the png, one is displayed, while the other isn't.
It can't be the images, as I am able to load the same transparent png with mono, qt, and android test-apps. However Kivy seems the easiest framework to code for, with good multi-platform capabilities, I really wish I could go on with it.
Lastly, I have absolutely no knowledge in drivers or driver code, yet it seems a little far fetched that these pngs display perfectly everywhere (the Gimp, three different test-apps in three different languages), except in the Kivy app, and that it would be somehow related to the drivers.
Do you have any other pointers, or a more in-depth explanation of how it might be a driver issue, and how I might correct it?
Best regards,
Sébastien