I try to use "builder" but i have nothing to do.
import kivy
from kivy.core.window import Window
from kivy.app import App
from kivy.uix.label import Label
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.button import Button
from kivy.graphics import Color, Rectangle
from kivy.uix.screenmanager import ScreenManager, Screen,WipeTransition
from kivy.config import Config
from kivy.uix.textinput import TextInput
from kivy.uix.slider import Slider
from kivy.uix.popup import Popup
from kivy.graphics import *
from kivy.lang import Builder
from kivy.uix.recycleview import RecycleView
sm = ScreenManager(transition=WipeTransition())
class MenuScreen(Screen):
def build(self):
#Forme des boutons
with self.canvas:
Color(1,0.32,0,1)
Ellipse(pos=(130, 170), size=(200, 200))#Inventaire
Ellipse(pos=(480, 170), size=(200, 200))#Reccettes
Color(0.54,0.01,0.01,1)
Ellipse(pos=(355, 30), size=(100, 100))#Quitter
#Nom Forme
self.name='Accueil'
Accueil=FloatLayout
self.size=Window.size
#Texte
Text1=Label(text='Healthy Food',font_size='60',font_name='impact',color=[0.23,1,0,1],size_hint=(.5,.5),pos=(200,350))
self.add_widget(Text1)
#Bouton Inventaire
InventaireB=Button(text='Inventaire',font_name='impact',font_size='30',background_normal="",background_color=[0,0,0,0],size_hint=(.2,.4),pos=(150,150))
InventaireB.bind(on_press=self.VersI)
self.add_widget(InventaireB)
#Bouton Recettes
RecettesB=Button(text='Recettes',font_name='impact',font_size='30',background_normal="",background_color=[0,0,0,0],size_hint=(.2,.4),pos=(500,150))
RecettesB.bind(on_press=self.VersR)
self.add_widget(RecettesB)
#Bouton de Sortie
SortieB=Button(text='Quitter',font_name='impact',font_size='20',size_hint=(.2,.2),pos=(325,20),background_normal="",background_color=[0,0,0,0])
SortieB.bind(on_press=self.Quitter)
self.add_widget(SortieB)
def Quitter(self,obj):
App.get_running_app().stop()
Window.close()
def VersI(self,instance):
Inventaire=Inventaire_Screen()
Inventaire.build()
sm.add_widget(Inventaire)
sm.current='Inventaire'
def VersR(self,instance):
Recette=Recette_Screen()
Recette.build()
sm.add_widget(Recette)
sm.current='Recette'
class Recette_Screen(Screen):
def build(self):
with self.canvas:
Color(0.54,0.01,0.01,1)
Ellipse(pos=(50,10), size=(80, 80))#retour
#Nom
self.name='Recette'
#Texte
Text3=Label(text="Recettes",font_size='60',font_name='impact',color=[0.23,1,0,1],size_hint=(.5,.5),pos=(200,400))
self.add_widget(Text3)
#Bouton retour
Bretour=Button(text='Retour',font_name='impact',font_size='15',size_hint=(.1,.1),pos=(50,20),background_normal="",background_color=[0,0,0,0])
Bretour.bind(on_press=self.Retour1)
self.add_widget(Bretour)
def Retour1(self,instance):
Menu=MenuScreen()
sm.add_widget(Menu)
sm.current='Accueil'
class Inventaire_Screen(Screen):
def build(self):
with self.canvas:
Color(0.54,0.01,0.01,1)
Ellipse(pos=(50,10), size=(80, 80))#retour
Color(1,0.32,0,1)
Ellipse(pos=(595, 0), size=(150, 100))#Ajouter un élément
#Nom
self.name='Inventaire'
#Texte
Text2=Label(text="L'inventaire",font_size='60',font_name='impact',color=[0.23,1,0,1],size_hint=(.5,.5),pos=(200,400))
self.add_widget(Text2)
#Bouton retour
Bretour=Button(text='Retour',font_name='impact',font_size='15',size_hint=(.1,.1),pos=(50,20),background_normal="",background_color=[0,0,0,0])
Bretour.bind(on_press=self.Retour1)
self.add_widget(Bretour)
#Liste
#Bouton ajouter un élément
Bajout=Button(text='Ajouter un élément',font_name='impact',font_size='15',size_hint=(.3,.1),pos=(550,20),background_normal="",background_color=[0,0,0,0])
Bajout.bind(on_press=self.VersQ)
self.add_widget(Bajout)
def VersQ(self,instance):
quantite=Quantite_Screen()
quantite.build()
sm.add_widget(quantite)
sm.current='Quantité'
def Retour1(self,instance):
Menu=MenuScreen()
sm.add_widget(Menu)
sm.current='Accueil'
class Quantite_Screen(Screen):
def build(self):
#Nom
self.name='Quantité'
Text5=Label(text="Ajouter un élément",font_size='60',font_name='impact',color=[0.23,1,0,1],size_hint=(.5,.5),pos=(200,400))
self.add_widget(Text5)
#Quantité
Text4=Label(text="Quantités: ",font_size='30',font_name='impact',color=[0,0,0,1],size_hint=(.2,.2),pos=(300,280))
self.add_widget(Text4)
Slide1=Slider(orientation='horizontal',min=0,max=50,size_hint=(.3, None),pos=(250,250))
self.add_widget(Slide1)
Slide1.bind(value=self.Valeur)
self.Text5=Label(text='0',font_size='30',font_name='impact',color=[0,0,0,1],size_hint=(.2,.2),pos=(380,280))
self.add_widget(self.Text5)
#Input
Text3=Label(text="Nom du produit",font_size='30',font_name='impact',color=[0,0,0,1],size_hint=(.2,.2),pos=(300,400))
self.add_widget(Text3)
Input1=TextInput(text="Entrez un nom",font_size='15',font_name='impact',size_hint_x=0.3,size_hint_y=0.05,pos=(250,400),multiline=False)
self.add_widget(Input1)
#Bouton valider
Bvalider=Button(text='Valider',font_name='impact',font_size='15',size_hint=(.1,.1),pos=(330,200))
Bvalider.bind(on_press=self.Pop)
Bvalider.on_release=self.Valider
self.add_widget(Bvalider)
def Valider(self):
Inventaire=Inventaire_Screen()
Inventaire.build()
sm.current='Inventaire'
#Pop-up
def Pop(a,b):
box=FloatLayout()
#Texte
Lab1=Label(text="Vos éléments ont bien étaient ajouter à votre frigo",size_hint=(None,None),pos=(350,300))
box.add_widget(Lab1)
#Bouton
B1=Button(text='OK',font_size='15',size_hint=(1.0,None),pos=(210,115))
box.add_widget(B1)
popup1=Popup(title='Ajout des éléments',content=box,auto_dismiss=False,size_hint=(None, None), size=(400, 400))
popup1.open()
B1.on_release=popup1.dismiss
def Valeur(self,instance,test):
self.Text5.text = "%d"%test
class Myapp(App):
def build(self):
self.title='Healthy-Food'
Menu=MenuScreen()
Menu.build()
sm.add_widget(Menu)
sm.current='Accueil'
sm.bind(size=self.fond, pos=self.fond)
with sm.canvas.before:
Color(0.15,0.55,0.92,1)
self.rect = Rectangle(size=sm.size, pos=sm.pos)
return sm
def fond(self, instance, value):
self.rect.pos = instance.pos
self.rect.size = instance.size
if __name__ == '__main__':
Myapp().run()
I would like to people help me to creat an list with 2 column and which i can interact like remove 1 element.