Kivy app window won't open in Python 2.7.12 when I run my module (Windows 7)

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kevin_m...@jabil.com

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Aug 10, 2016, 12:23:22 PM8/10/16
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I'm having trouble getting an example kivy app to run.  In Python 2.7.12, I click on Run Module and it goes through this process in the shell window and just stops at the end and restarts the shell.  I don't get any error messages, but no windows open at all.  I just installed Kivy on my laptop that runs Windows 7.  Here is a screenshot of what it shows:


Am I missing some sort of installion or something?  I used the instructions from the Kivy support page:


The code is from a tutorial so I don't think it has anything to do with that.  Here it is anyway:

from kivy.base import runTouchApp
from kivy.lang import Builder

from kivy.uix.widget import Widget

from kivy.clock import Clock
from kivy.animation import Animation

from kivy.properties import ListProperty

from kivy.core.window import Window

from random import random

Builder.load_string('''
<Root>:
    ClockRect:
        pos: 300, 300
    AnimRect:
        pos: 500, 300
<ClockRect>:
    canvas:
        Color:
            rgba: 1, 0, 0, 1
        Rectangle:
            pos: self.pos
            size: self.size
<AnimRect>:
    canvas:
        Color:
            rgba: 0, 1, 0, 1
        Rectangle:
            pos: self.pos
            size: self.size
''')

class Root(Widget):
    pass

class ClockRect(Widget):
    velocity = ListProperty([10, 15])

    def __init__(self, **kwargs):
        super(ClockRect, self).__init__(**kwargs)
        Clock.schedule_interval(self.update, 1/60.)

    def update(self, *args):
        self.x += self.velocity[0]
        self.y += self.velocity[1]

        if self.x < 0 or (self.x + self.width) > Window.width:
            self.velocity[0] *= -1
        if self.y < 0 or (self.y + self.height) > Window.height:
            self.velocity[1] *= -1


class AnimRect(Widget):
    def anim_to_random_pos(self):
        Animation.cancel_all(self)
        random_x = random() * (Window.width - self.width)
        random_y = random() * (Window.height - self.height)

        anim = Animation(x=random_x, y=random_y,
                         duration=4,
                         t='out_elastic')
        anim.start(self)

    def on_touch_down(self, touch):
        if self.collide_point(*touch.pos):
            self.anim_to_random_pos()

runTouchApp(Root())


Any help would be appreciated.  Thanks!
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