Hey, do people still care about making really good 2d games with Kivy these days? Is it worth looking into?
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The real trade-off is the ecosystem: Kivy doesn’t provide many built-in game development tools, so you often have to implement systems yourself (tilemaps, animation pipelines, etc.). That’s why fewer people use it for games — not because it can’t work.
So if someone is comfortable with Python and is targeting desktop, it can absolutely be worth exploring. It’s just a more hands-on approach compared to typical game engines.
That said, maybe the real question is: who’s going to push Kivy far enough to build one of the best games made with it? It could be an interesting challenge for the community to see what’s actually possible.