Hi everybody,
I'd appreciate any advice on this. I have a few Kivy programs complete but I'm trying something new with textures and I'm getting a python.exe crash on the Texture.create() call. In my larger program I'm trying to manipulate a numpy array and visualize it as a texture but here is my simple example that is crashing.
Environment:
Tested with freshly downloaded copies of both Kivy-1.9.0-py2.7-win32-x86 and Kivy-1.9.0-py2.7-win32-x64
Windows 10 Home x64 on Microsoft Surface Pro 4
Following test program test.py:
import kivy
kivy.require('1.0.5')
from kivy.app import App
from kivy.graphics.texture import Texture
class MainApp(App):
def build(self):
self.main_console = MainConsole()
self.main_console.build()
return self.main_console
class MainConsole():
def build(self):
texture = Texture.create()
if __name__ == '__main__':
MainApp().run()
When I execute this code python will crash on the line texture=Texture.create(). I have tried a number of different options (instance variable, using ObjectProperty, etc) but essentially any manipulation where I use the Texture class I get a crash - even if I'm extracting a texture from an existing Image.
I would appreciate any help..
Thanks,
Dave