Kivy can use pygame as a backend, and this used to be the default, but
SDL2 has been the new default for quite a long time and the pygame
backend isn't maintained much. Your Kivy probably is not compiled to use
pygame. If Kivy is compiled with pygame, I think pygame.sound would
probably be available as normal (although normally we'd discourage using
it instead of Kivy's own abstractions, as Kivy is designed to be
backend-independent so pygame-specific code may not work on different
platforms).
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