hi, I met a problem when I run it. the message as follows
[INFO ] [Logger ] Record log in C:\Users\pc\.kivy\logs\kivy_18-02-14_58.txt
[INFO ] [Kivy ] v1.10.0
[INFO ] [Python ] v3.6.3 (v3.6.3:2c5fed8, Oct 3 2017, 18:11:49) [MSC v.1900 64 bit (AMD64)]
[INFO ] [Factory ] 194 symbols loaded
[INFO ] [Image ] Providers: img_tex, img_dds, img_sdl2, img_pil, img_gif (img_ffpyplayer ignored)
[INFO ] [OSC ] using <thread> for socket
[INFO ] [Window ] Provider: sdl2
[INFO ] [GL ] Using the "OpenGL" graphics system
[INFO ] [GL ] GLEW initialization succeeded
[INFO ] [GL ] Backend used <glew>
[INFO ] [GL ] OpenGL version <b'4.6.0 NVIDIA 388.13'>
[INFO ] [GL ] OpenGL vendor <b'NVIDIA Corporation'>
[INFO ] [GL ] OpenGL renderer <b'GeForce GTX 1060 3GB/PCIe/SSE2'>
[INFO ] [GL ] OpenGL parsed version: 4, 6
[INFO ] [GL ] Shading version <b'4.60 NVIDIA'>
[INFO ] [GL ] Texture max size <32768>
[INFO ] [GL ] Texture max units <32>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
[INFO ] [AudioGstplayer] Using Gstreamer 1.10.2.0
[INFO ] [Audio ] Providers: audio_gstplayer, audio_sdl2 (audio_ffpyplayer ignored)
ENDBODY
BEFORE
[INFO ] [Text ] Provider: sdl2
[INFO ] [Shader ] Read <assets/glsl/positionrotateshader.glsl>
[ERROR ] [GameSystem ] System_id: renderer not attached retrying in 1 sec. If you see this error once or twice, we are probably just waiting on the KV file to load. If you see it a whole bunch something is probably wrong. Make sure all systems are setup properly.
[INFO ] [Base ] Start application main loop
[INFO ] [GL ] NPOT texture support is available
[INFO ] [Base ] Leaving application in progress...
Traceback (most recent call last):
File "F:\sneak-master\main.py", line 431, in <module>
SneakApp().run()
File "C:\Users\pc\AppData\Local\Programs\Python\Python36\lib\site-packages\kivy\app.py", line 828, in run
runTouchApp()
File "C:\Users\pc\AppData\Local\Programs\Python\Python36\lib\site-packages\kivy\base.py", line 504, in runTouchApp
EventLoop.window.mainloop()
File "C:\Users\pc\AppData\Local\Programs\Python\Python36\lib\site-packages\kivy\core\window\window_sdl2.py", line 663, in mainloop
self._mainloop()
File "C:\Users\pc\AppData\Local\Programs\Python\Python36\lib\site-packages\kivy\core\window\window_sdl2.py", line 405, in _mainloop
EventLoop.idle()
File "C:\Users\pc\AppData\Local\Programs\Python\Python36\lib\site-packages\kivy\base.py", line 339, in idle
Clock.tick()
File "C:\Users\pc\AppData\Local\Programs\Python\Python36\lib\site-packages\kivy\clock.py", line 581, in tick
self._process_events()
File "kivy\_clock.pyx", line 367, in kivy._clock.CyClockBase._process_events (kivy\_clock.c:7700)
File "kivy\_clock.pyx", line 397, in kivy._clock.CyClockBase._process_events (kivy\_clock.c:7577)
File "kivy\_clock.pyx", line 395, in kivy._clock.CyClockBase._process_events (kivy\_clock.c:7498)
File "kivy\_clock.pyx", line 167, in kivy._clock.ClockEvent.tick (kivy\_clock.c:3483)
File "kivent_core\gameworld.pyx", line 278, in kivent_core.gameworld.GameWorld.init_gameworld.lambda
File "kivent_core\gameworld.pyx", line 272, in kivent_core.gameworld.GameWorld.init_gameworld
File "kivent_core\gameworld.pyx", line 225, in kivent_core.gameworld.GameWorld.allocate
File "kivent_core\managers\entity_manager.pyx", line 53, in kivent_core.managers.entity_manager.EntityManager.allocate
File "kivent_core\memory_handlers\indexing.pyx", line 280, in kivent_core.memory_handlers.indexing.IndexedMemoryZone.__cinit__
File "kivent_core\memory_handlers\zone.pyx", line 68, in kivent_core.memory_handlers.zone.MemoryZone.__cinit__
File "kivent_core\memory_handlers\pool.pyx", line 101, in kivent_core.memory_handlers.pool.MemoryPool.__cinit__
File "kivent_core\memory_handlers\block.pyx", line 53, in kivent_core.memory_handlers.block.MemoryBlock.allocate_memory_with_buffer
File "kivent_core\memory_handlers\membuffer.pyx", line 148, in kivent_core.memory_handlers.membuffer.Buffer.add_data
MemoryError