CubeItNet will not pop up a dialog at the end of the conversion.
If you want to see the dialog, you can invoke it from the command line and the information will be output to the console.
Hope this helps!
If you installed CubeItNet in /Applications/KISSlicer
Put the following line in the pre-processor field:
"/Applications/KISSlicer/CubeItNet.app/Contents/MacOS/CubeItNet" "<FILE>"
You will also need quotes around both the application path and the <FILE> parts to handle any embedded spaces.
For Mac you will need the entire path to the CubeItNet executable inside the CubeItNet app package:If you installed CubeItNet in /Applications/KISSlicer
Put the following line in the pre-processor field:
"/Applications/KISSlicer/CubeItNet.app/Contents/MacOS/CubeItNet.app" "<FILE>"
Can you describe you're problem, is it with ABS ? What's the temperature and speed ?
You should not be changing the file name.
So i have a few questions, is the CubeItMod opensource? if so, where can i find the documentation? I could not find information if it works on Cube 2 or not, so i guess it don't.
I think what have been done is somehow reverse engineering the .cube file (Giovanni can correct me if i'm wrong), understand how it does the g-code and building an interface between the Kisslicer and the Cube 3D printer, I have background on programming and i was actually thinking that, if i buy the Cube 3 i would try to do it myself, when i found that (as always) someone did it first, I don't know if the CubeX utilize the same file that the Cube 3 will use, or even the Cube 2, but i guess whatever path was used to reverse engineer the CubeX would be similar to the other ones. At least be a "place to start" digging around.
Could this have been what is causing my problems, by chance?
Jeremy,
Can you run CubeItNet from the command line, give it the BFB file as the argument and tell me if there is an error displayed as it processes?I can try.
/Applications/KISSlicer.app/CubeItNet.app/Contents/MacOs/CubeItNet "/myBfbPath/Reaper Skull.bfb"
Replace myBfbPath with the actual path to your BFB file.
If you're not sure of the path, locate the BFB file in Finder, right click it and select properties.
The paths will be spelled out there.
Seeing the output will really help a lot!
Thanks for giving it a try.
/Users/mysabre73/Desktop/3DPrinter/CubeItNet.app/Contents/MacOS/CubeItNet "/Users/mysaber73/Desktop/Reaper Skull.bfb"
/Users/mysabre73/Desktop/3DPrinter/CubeItNet.app/Contents/MacOS/CubeItNet "/Users/mysaber73/Desktop/Reaper Skull.bfb"
/Users/mysabre73/Desktop/3DPrinter/CubeItNet.app/Contents/MacOS/CubeItNet "/Users/mysaber73/Desktop/Reaper Skull.bfb"
Other than that, it should work!
Once you get it working, replace the post processor path to match the one to the desktop.
That should get you up and running!