I created a project in unity and exported it as WebGL, but when I open it in Chrome, I get this message (Please see image attached). If there is a fix, I need it to not have to be manually applied to the browser (if possible).
I am wondering if there are more changes I need to make to the express server to facilitate this as well. On a previous project with a similar server architecture (nginx, express, node) I got a unity build working on a simple single page application by loading the files statically in express like: