KG this Saturday

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Geoff Gibbs

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Sep 1, 2009, 5:26:59 AM9/1/09
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Hi all,

Since Matt A has quit and Matt H is busy this weekend, can you let me know if you are free for Kingdom Gould this weekend?

If there is not enough interest I will have to postpone/cancel.

--
Geoff Gibbs

sag...@aol.com

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Sep 1, 2009, 5:32:37 PM9/1/09
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Hi Geoff,
I am available and will come over if you are running KG.

Martin

matthew hart

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Sep 4, 2009, 2:56:13 PM9/4/09
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are there any limits on what you want us to play in your new hartsveld campaign, any takers yet other than geoff's cheese monkey bugbear ranger?
 
as i have some wierd and wonderful ideas
 
matt


From: "sag...@aol.com" <sag...@aol.com>
To: kingdo...@googlegroups.com
Sent: Tuesday, September 1, 2009 10:32:37 PM
Subject: [Kingdom Gould] Re: KG this Saturday

Geoff Gibbs

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Sep 4, 2009, 4:40:46 PM9/4/09
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Matt,

you should probably ask this on the ogc...@googlegroups.com mailing list, not the Kingdom Gould one ;)


2009/9/4 matthew hart <mchar...@yahoo.com>



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Geoff Gibbs

Jay Preston

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Sep 8, 2009, 1:34:01 PM9/8/09
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Hi
Just as a note:
 
What is KG now?, i have heard its going to be a card game?, if so im going to have to no longer attend, i am not fully getting what i feel i expect form a rp game atm.
KG is ok, or was ok. needed alot more rp rather than just fight after bloody fight all the time.
But if it is going to be a card game then i  ight give it a shot, but im not convinced atm.
I think DD 4.0 is not an rp game, its just a kill fest.
At least that what im seeing atm from the 2 games thats going on and its boring me abit.
Im not cut and running yet, gimme some feedback and sort somin out.
 

Date: Fri, 4 Sep 2009 21:40:46 +0100

Subject: [Kingdom Gould] Re: KG this Saturday

Geoff Gibbs

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Sep 8, 2009, 3:00:46 PM9/8/09
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Hi Jay,

Kingdom Gould is currently D&D 4e while I am in the process of creating my own system based on using playing cards instead of dice. It is not a card game, it just uses cards for tests and combat.

I'm am working on the current campaign and intend to increase the amount of role play as recently I have just been running scenarios from the book as I have not had much time to prepare.

What sort of things do you want to see more of? I'm always open to feedback when I plan these things.

2009/9/8 Jay Preston <sould...@hotmail.com>



--
Geoff Gibbs

Jay Preston

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Sep 8, 2009, 4:59:34 PM9/8/09
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Yo Geoff man
 
I have always wanted to put more ideas and effort into this game, just didnt have the time and most of the guys covered stuff before i could do much, which is cool and most if not all was better than what i would of thought of.
Ok, i understand cards instead of dice, il give it a bash. And do add to that mate, yeah i have heard you have been tied up with work so i understand fully.
 
Ok, so. Im just very annoyed about how rp has been going over the last few months, DD4 has really let me down and i think how its appraoched needs to be re-thought/ handled. Just awarding players for "grinding" missions im finding very dull, and no real xp is awarded for those who work as a team and actually rp there character. If i wanna kill and get xp, ill play WoW.
This is rp, not WoW. Xp should be awarded more for team work, rping your toon, standing out amoung the rest, getting results, being a hero!,you know what i mean. More xp for how you defeat the bad guy, not just killing him/her.
3.5 was more flexible, this daily power stuff just also annoyed me, but its the rules. I like the simple side of 4, but 3.5 was more widespread and you had more control.
 
I have always found your Gming alittle intimidating, fearing if you make one small error your going to either die or loose something that will cripple you. Maybe its me and my past experience with your GMing, im not saying your crap or anything, your a smart bloke and do alot of work/effort into your games. Just maybe ease up mate, i always run like, the players will often kill themselves. they make very dumbarse choices or through fair combat.
Im sorry if that came out rude, it was meant harmlessly.
 
Since DD4 is the latest version.
Loosing up the abilitty/ spell restrictions, more on the daily power, not to much, but alittle.
Lean away from combat festing, balance it out.
Prefer the controlled char generating
 
 
Your the GM mate, this is rp.
You can change whatever you about the rules mate since thgis is your game/creation.

 

Date: Tue, 8 Sep 2009 20:00:46 +0100
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